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Faking Doodads and Hiding Neutrals in Minimap

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Level 6
Joined
Oct 23, 2006
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223
1. There are certain(not all) neutral hostile units i would like to hide from the minimap because they are secret units. Does any1 know how to do this?

2. I made a unit look like a tree for quest/secrets purposes, how do I make them appear in the fog of war partial view? If you have already explored an area, but has no current view of it, you will see the doodads within it but not units. How do I make units appear here?
 
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Level 6
Joined
Sep 19, 2006
Messages
130
firstly you can do the first one in two ways- you can make a trigger that goes like this... Game - Hide creeps on the mini-map, or you can change the game interface...

For the second one make a reagon around where u want to see then make a trigger Visibility - create a visibillity modifyer at reagon blah blah yeah and then just diable visibility and its all done...
 
Level 6
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Sep 19, 2006
Messages
130
do u want to walk over them or walk through them.... if you mean walk able there should be an option under pathing ID called Walkable and you just click the box to say walk able if you want to talk through them just make there Pathing ID be 0...
 
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