This... wasn't good...
Not making huge changes to original maps is alright, but every unit was exactly the same. Again, I do think that keeping it close to original wc3 is fine but at least make SOME changes.
Secondly, I thought that adding Grom in these 3 missions would be fun. I thought an AI ally Grom was gonna help us out but no. Grom is controlled by the player. Which was bad but the worst part is that he is literally controlled by the player, using the same player slot... wtf??
Apart from that, on the finale there were enemy units scattered around the map with no owner (???), they were mostly naga which sure, makes sense, but there were undead there, commanded by a dreadlord (wtf?).
Overall it felt really bad. 1/5