There is alot of stuff that I would do in order to make this map better.
I'm sure there is as it's not a finished map, most of my latest maps where experimental, I stopped working on maps due to bots flooding battle net as you can see I have edited & retired all of my projects. I do this as a hobby whether it gets updated or not I no longer provide things like when my project gets updated. Hive has stricter policys & moderators at that which I simply don't have the time to answer for, it took 5 reviewers to review this project I barely changed a thing since then, 5 months later, all the sudden it's approved.
To answer some questions
1. Never finished, pigs were not ideal for a score counter it was simply to get it started.
2. This is incorrect, it counts all of them
3. I've already added plenty of text displays, consider taking the time to read tool-tips even if the game has already started.
4. Skipping
5. It's not possible to have a smooth movement system in this type of engine, it has it's limits
6. Never finished, the goliath has them though
7. Never finished, monsters were suppose to get abilities that scaled
8. I've already added plenty of text displays
9. I don't understand this question maybe it's out of context? The spawning works just like in the game, the monster spawns in the corner & has 3 possible routes to choose from, hunters have to guess which route the monster took, the monster should not be attacking hunters early game.
This map is a learning experience, you can't expect everyone to learn by reading text, any map author will tell you that's hardly the case.