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Error when trying to open map in the World Editor

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Level 3
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Apr 21, 2006
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25
I was making a map a few days ago, and today, when i try to open the map to continue working on it , appears a message saying :

"Unable to load file:
-Level info data nissing or invalid."

Why this happens and what do i do to open it ?
 
Level 5
Joined
Jan 31, 2006
Messages
163
:( it happened to me the only thing I can think of is... that u imported any material? I once imported some icons and I saved then exit world editor I enter again and my map has exaclty that error, that also can happen if u import a corrupt skin, I know that too, :roll: how to know that a skin is corrupted? easy, just check its size, if it is 0 bytes then DONT import it, its corrupted and u will lose all job done, just do this next time:
-ALWAYS create backup of ur map, before completely finishing using world editor for that day create a backup of ur map and erase the old backup
-Like I said check about corrupted skins or blp files

Now if u REALLY imported corrupted material the only way that I know to fix would be too using a MPQ unimporter or something like that to erase what u imported by mistake, if the error was caused by anything else then I dont know, Im just trying to help, im sorry if this doesnt help, good luck :D
 
Level 19
Joined
Apr 25, 2006
Messages
1,309
cello1993 said:
I was making a map a few days ago, and today, when i try to open the map to continue working on it , appears a message saying :

"Unable to load file:
-Level info data nissing or invalid."

Why this happens and what do i do to open it ?
That's a sad thing. Unfortunately I don't know whether this problem can be solved.

Next time keep multiple copies of your project so you will prevent these things from happening again. :)
 
Level 9
Joined
Nov 27, 2004
Messages
465
Same HINT as always:
If you have had a test before saving&quiting, you may have a warcraft 3 backup at directory: %warcraft3root%\maps\TEST

P.S. Dunno..several times i imported bad icons and skins and there was everything OK ....
 
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