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Eras Zombie Invasion 0.96

Submitted by Anteep
This bundle is marked as approved. It works and satisfies the submission rules.
Europe is in the dark ages and news of unthinking and slow humans from afar have reached Europe. More news have been told that these "humans" kill others, and these killed ones get up and kill again! Maybe these are just tales to scare children?

Improve your technology, stick with the rest of Europe and kill off the infected.

Medieval Zombie Invasion was the previous name, but now you advance quite far in time.

0.92: Zombuilder gold bug fixed, lag reduced, new units: medium and scout helicopters, light attack drone, self-propelled howitzer. Remember the weird zombie spawning and dying after a human attacks another human? Well that's gone now. New terrain, slightly easier for humans.

0.95: New units: V2 rocket launcher, heavy helicopter, spaceport satellite, patrol boat. Various terrain changes, re-implemented the events, added a -rename command, quarries and mines can't die, added level 6 quarries/mines, zombies now get 1 lumber for every player that leaves and they can spend the lumber on mega-upgrades. Changed names of units, added rebel cities etc, cities can now be captured. Removed some models.

0.96 Bugfixing, new unit: transport helicopter, new rebels.


!NEW FORUM!

Keywords:
Medieval, Time, Eras, Zombie, Infected, Zombies, Guns, Tanks, War, Warfare, Modern, Soldiers, Europe, Age, Technology, Advances, Infection
Contents

Eras Zombie Invasion 0.96 (Map)

Reviews
Moderator
09:08, 2nd Oct 2008 VGsatomi: A risk style map with a lot of imported models to help create a good theme. An odd but interesting implementation of a zombie nation trying to invade Europe at the same time. Straightforward but slightly repetitive...
  1. DrPepper1

    DrPepper1

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    Ah, must be an old version.
    Most of the versions I play with friends usually end up with level 5 exploding and owning us all. I think it was 0.80 or something.. (the level 5 explosions blow up the english fortress in one hit e.e)
     
  2. Alpha8

    Alpha8

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    I'm not sure why everyone is STILL complaining...that zombies 'always' win.

    In the earlier versions It truly was difficult, yet not impossible for humans to win.

    Now, with the latest additions, bug fixes, and tech tree, it is more than feasible for 3-4 humans to build a majority destructive force to win over the zombies.

    Even if Russia or Turkey falls, it's not the deathtrap it used to be.

    I've beaten the dirty hell out of the zombies MANY times, often with just a few Main Battle Tanks, and a cracked out super upgraded hero (Which, I'd actually suggest, should have a few more upgrades, lategame heroes just don't survive long enough..)

    And as for other people getting their hands on unprotected versions, this i do not agree with, Anteep's original views for this game should be unblemished by the fractured opinions of the populace.

    I enjoy this game because it IS hard. Yes, if you don't understand how to play this game, it has a STEEP learning curve. So whine about it on here, rather than trying something new.

    This is a splendid map, with a splendid challenge. Great work Anteep.
     
  3. Anteep

    Anteep

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    I am pleased you enjoy the map, Alpha. The points you have made are true, it does take a while to learn how to play, but once you do you can have a good chance of influencing the game to a victory on whichever side you play.

    There's a forum for the map now, click here
     
  4. Assassine

    Assassine

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    I wanted to ask whats with the space stuff? Is it not finished yet? I built a satellite and researched the required rocket technology, but still couldn't launch it.
     
  5. The_Word

    The_Word

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    Man you really messed up with the map in the last version, everything is too small and too slow. I'm not leaving 0.86.
     
  6. Calas

    Calas

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    To all you people who say this is in zombies favour:

    Are you kidding me, i could win this against zombies in ten seconds its a simple as 1 2 3 if you're looseing please go seek profesional help, anyway the zombies are under powered in comparison to the humans, and the wall bug can be fixed by reducing there range to about 40.
     
  7. HELL_YA

    HELL_YA

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    .96 makes me SICK omg this is so bad I'm gonna stay at .86 i like some things but over all i hate it simply HATE it :thumbs_down: WITH A PASSION!!!So far I have only been Human not Zombie yet

    1. Whats with the bad models?

    2. Rebels mess u up then Zombies pwn you so u mainly only have France and Italy holding it off

    3. Bad Geography, No Mexico! No Caribbean Islands! there isn't mountains in the center of Italy!

    4. Hunny who shrunk America!! America is so dang small

    5. Resource Center upgrades so if u didn't finish the other upgrades in the first one u have to make another one
     
  8. DrPepper1

    DrPepper1

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    Replys to the numbers:

    1) Which models are you referring too?

    2) Well uh.. The rebels are pretty crap. How about making an army first?

    3) It's a Warcraft map dude, not a globe repucla.

    4) Well yeah it is kinda small but I think its big enough to be honest. Everyone sees America as a super-continant when infact, it's not, Russia's bigger, America's just more.. Long.

    5) So? They cost hardly anything lmao.


    I respect your opinion btw :)
    This is just what I thought about it.
     
  9. HELL_YA

    HELL_YA

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    Sorry for not explaining clearly and after a few more games....like 10... xD i understud the meaning of .96

    1. Rofl at Peon/Murlock Zombies the old mods were better

    2. Yeah making a army was helpful :D in te older ones the only time u needed a army was in the begining pretty much

    3. Well it would be nice to be correct Geographicaly

    4. No, im not saying its huge im just saying america in .83 that america was bigger like about x2

    5. Hey money is money man would you like to buy two books that are the same and are cheap? NO!! waste of money if u ask me.

    NEW!!!
    6. after playing i found that Zombies are super weak....I usally go teal and i close the green slot, why do i do this? Pros from .83 say "WTH THIS IS CRAP IM LEAVING!" so then europe is doomed so its better just to close it :D, and quickly protect the places and then the zombies are doomed -.- and my usuall rules are this:
    Rules: No sats,nukes,air, wall jumping,and sneezers.......HAVE FUN!

    And so Europe wins....in .83 Zombies had a higher chance of winning or is it just that im too pro for them xD
     
  10. emu

    emu

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    i think .83 is the best and me and mushfarmer are like the best at it i usaly die wen i get wall jumped but that usaly never happens :mwahaha:




    -1emu
     
    Last edited: Aug 30, 2009
  11. emu

    emu

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    what about gores attack air only
     
  12. HELL_YA

    HELL_YA

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    After a long time and learning how to map make I am now making my own version of EZI ( with permission of Anteep of course).
    The New EZI will be named Eras Zombie Invasion Unleashed and it will be the update to .83
    not to .96 because its so buggy and the terrian is well...crap
    not to .84 because its too big
    so .83 because its a classic and perfect to update

    *Edit*
    I have posted it on THW!!! YEAHAHH! Link: https://www.hiveworkshop.com/posts/1393784/
     
    Last edited: Dec 2, 2009
  13. Joxerthemighty

    Joxerthemighty

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    Sneezers

    Sneezers can "Attack" trees to make ways through the forest. PLEASE fix this. Also some balance job's needs to be done.:hohum:
    This is in 0.96 version, really like the changes u did in this version. But still stuff needs to be improved.
     
  14. SirMelf

    SirMelf

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    I played it 3v1, after i killed one human and nearly killed another (he escaped) there where walls everywhere. And to cut it short, i lost since this moment. Built about 150 fleshpiles but that didnt pay out. Was plain boring to wait for ore. When he had lvl 28 defense stuff it took about 4 mins for one unprotected quarry to be destroyed i gave up.

    Else i like it^^
     
  15. dakebab

    dakebab

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    hey anteep i was wondering that there were vehicles in gunpowder age but why are there no cavalry units?it can be quit useful and can be used as scouts or reconnaissance and can be a useful way to reinforce a position thats being lost to the zombs though i would suggest u use cavalry to kill them fleeing zombies or use them to exploit a victory not use them to save urself from a defeat but the map was still good though, best played fullhouse no leavers or laggers.
     
  16. DragonStick

    DragonStick

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    2012 i still play this map

    I really love this map

    but we need to see more WWII tank and Infantry

    (M4 Sherman Panzer IV , Tiger , King Tiger , Panther and etc..)
     
  17. war-lord

    war-lord

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    lol dragon i am pretty sure he hasnt work on this map in years... prolly hasnt even looked at it in years
     
  18. jellybean375

    jellybean375

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    is the zombies in your map can the computer play them?
     
  19. sans720

    sans720

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    no credits of models... why is that?