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EmberCraft v1.2a

Submitted by Kazeon
This bundle is marked as approved. It works and satisfies the submission rules.



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Hosted by
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Developed by
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(Dedicated forum & Credits)




About the map
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[​IMG] EmberCraft is a total conversion isometric ARPG. It is heavily influenced by the infamous Torchlight 2 and Diablo 3 as inspiration for the dark atmosphere but takes place in an entirely new world with custom plot and storyline. It features enjoyable monster massacre with challenging and amazing boss fights. It revolves around a cluster of powerful random content generation systems (for item stats, dungeon, shop, etc), to always deliver new experience on each go, and to provide incredible amount of item variations (6,000+ and counting).

We are aware the map still has a lot to work on. We are highly responsive and considerate toward user feedback. So keep providing us suggestions, criticisms, and bug reports and help us to shape the world of EmberCraft!



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Storyline

The world was once a peaceful place. That's until bizarre unidentified beasts began to invade and wreak havoc everywhere. They seemingly appear out of nowhere, as if they came from other reality. After years of calamity with no resolution, a mysterious figure came to us and offered a solution. He claimed to be able to facilitate teleportation across multiple realms. We then called him The Mercenary, for a reason. He avouched that the very same phenomenon is also occurring in other worlds simultaneously and asked for cooperation to resolve the nodus. He then told us everything, about the Netherflame and The False Goddess, the root of this chaos... [​IMG]
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Verraje, the false goddess, is a self-proclaimed deity who desires chaos and total destruction. To achieve her ambition, she created the Netherflame, undying dark flame, to disrupt the balance in nature by uncontrollably producing vicious monsters all across the multiverse, creating endless conflicts, with the ultimate goal to wipe out all kind of life form and send everything back to nothingness. After years of struggle, we finally found a way to reach the celestial palace and we started numerous clashes with the goddess. But many strong heroes have fallen under her otherworldly might...

But it was not all in vain. We noticed that the beasts stopped appearing when we were clashing against the goddess. We then speculate that the Netherflame, the once thought eternal and infinite, can be extinguished by defeating the goddess...
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[​IMG] Being aware of the struggle, the goddess started to gave birth to some of the most frightening beasts in existence from her own flesh and blood. They guard every gateway to the sacred palace. Since then, no one has ever managed to reach the palace. Those guardian beasts are frighteningly powerful. But we, yet again, speculate that for her to achieve such feat, it must have weakened her in some way. This can be our chance to defeat her and put an end to this centuries-long calamity.

We have lost many times and many lives. But we can not afford to give up after all the sacrifice of our ancestors and many great heroes. We need the bravest warriors like you to continue our struggle and keep fighting in the front line. Our fate, our world's fate, now lies in your hands, warrior.




* the story is still under development.
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CHARACTER CLASSES


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WARRIOR •

"Mob, charge, slam, and repeat!"

A melee combatant. Wield a one-hander sword and a shield. They possess immense physical prowess and use brute force to defeat their enemies.

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RANGER •

"Nothing is more unforgiving than our bows..."

A ranged combatant, wield a bow to attack targets from long distance. They are a versed hunter and trickster.

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• ?

"Something needs shooting?"

(COMING SOON)

SUB-CLASSES

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? •

"There is no extend to knowledge..."

(COMING SOON)


SUB-CLASSES

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• ?

"I come to cleanse this land."

(COMING SOON)

SUB-CLASSES

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MULTIPLAYER

Play co-op with your friends via LAN or Battle.Net. Declare battles with other players to determine the strongest! The map is balanced for playing in both single player and multi player mode. Keep in mind that save data from single player mode can't be loaded in multi player mode.
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ITEM & UPGRADE

The map not only harbors more than 6,000 different items, ranging from common items up to legendary ones! But also introduces item quality and gear collection system. Using gears from the same collection will reward remarkable bonuses. Not only that. You can also insert elemental gems into each gear, granting you some extra elemental prowess! It also supports a very unique gear upgrade system. It provides various upgrading materials for you to hunt, such as ores and gemstones (topaz, jade, crystal, and quartz). Not only significantly improves your strength, upgrading gears will also unlock awesome visual effects to make your character looks sharp! Read more detail about the socket and upgrade system here. [​IMG]

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PETS

Collect pets to aid you in combat. Some pets unlock special buffs/debuffs or even special skills. Pets are incredibly rare!
But will definitely worth the effort and what more? They are adorable!





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MEDIA



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Thread Design by: Quilnez
Contents

EmberCraft v1.2a (Map)

Reviews
deepstrasz
I can see this being improved over time and its quality raised. As it has many innovative systems implemented, Approved.
  1. Reforged Machin3

    Reforged Machin3

    Joined:
    Dec 15, 2019
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    OMG! At first i thought this is diablo not warcraft. I think you worked really hard on this project to make it look so awesome. I have no words to say more than congratulations. I will keep playing this map day and night.
     
  2. Eikonium

    Eikonium

    Joined:
    Jul 10, 2009
    Messages:
    167
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    One of the highest quality maps I have seen in my life.

    However, I got some graphical issues. The bottom interface with abilities, health and mana globe are vibrating while my character moves - as if their visuals got updated too slow compared to my moving speed. Also my characters moving animation itself looks laggy (Archer). Last, all shopkeepers portrait and icons are misplaced outside of the supposed frame (see attached picture).

    I'm playing on patch 1.31 with 1920x1080 resolution.
     

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  3. Kazeon

    Kazeon

    Joined:
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    Tutorials:
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    JASS:
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    Hello, @Eikonium

    Try turning on V-Sync in wc3 graphic/video setting.

    The map only fully support 1360x768 resolution at the moment. We will fix this (and support all resolutions) in the next version but it will take very long time (migrating to new UI library). The movement lags is expected to be fixed after the big migration as well, since the new library will work on 60 FPS+ and doesn't rely on locked camera.

    Thanks for the heads up! Please give the map a rating to let others know :cgrin:
     
    Last edited: Dec 18, 2019
  4. Eikonium

    Eikonium

    Joined:
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    Have turned VSync on, but I'm afraid that didn't resolve the stuttering.

    I will test your map on the weekend with friends and look, if they have similiar issues.

    Thanks for your quick reply!

    That's great to hear, looking forward to that version! :)
     
  5. Kazeon

    Kazeon

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    I'm afraid the stuttering will be the same as noticeable if your friends are on high-end PCs because of the camera locking. Forgot to mention this but try the "-smooth 4" and "-soften" commands and see if it helps, as shown here:
    upload_2019-12-18_23-17-20.png

    -smooth 4 means maximum refresh rate (0.01s)
     
  6. Eikonium

    Eikonium

    Joined:
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    That's very close to a solution, it reduces the stuttering by some degree (but it's still there). At least it's enough to let me enjoy the gameplay :)
    Thanks for the hint and good luck with the migration!

    Edit:
    I've tried to play the map together with friends last weekend, but we had tremendous performance issues (input lag and frame rate drops) alongside the unability of some graphic cards / monitors to display 1360x768 resolution. This issue might be related to Warcraft version 1.31.1 though, as other maps (such as Hero of the Empire) had similiar (although less crucial) performance problems, while being perfectly performant on Wc3 1.28.5. I'll try again in a few weeks, when Reforged releases ;) Or ofc as soon as you release the new version :)
     
    Last edited: Dec 26, 2019
  7. Snailed_lt

    Snailed_lt

    Joined:
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    Does this have support for joysticks?
     
  8. MasterTrainer

    MasterTrainer

    Joined:
    Apr 14, 2012
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    Finally! As someone who has been looking for something to replace my Path of Exile experience (since I'm currently playing on a potato that can run only WC3), this map might finally be the one I'm looking for! My thanks to the creator of EmberCraft!
     
  9. Krinet

    Krinet

    Joined:
    Mar 20, 2020
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    just tried the map but we both flew out the game back into the warcraft menu after putting an skill to the hotkey bar( my fellas action) an me pressing ESC from the Skilldescription, and i missed an -roll function so far>D
     
  10. anzelayne

    anzelayne

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    I want to play this but I have patch 1.30.4. Will there be any gamebreaking issues because I will not update to 1.31.1
     
  11. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
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    That's for you to find out. The author doesn't use that version anymore.
     
  12. anzelayne

    anzelayne

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    Ok it runs only on 1.31.1, tried all other versions nothing visible. I dont know if they're bugs but no NPCs had any dialogue and using the Talk button did nothing. Apart from hacking monsters in the dungeon, I didn't understand what to do, where to follow the storyline or progress to next dungeon. There seems to be only 2 sorts of scrolls, and you need to be Level 10 to access the 2nd type didn't play that far.

    Overall, the system in place is impressive and brilliant, but gameplay didnt hold much interest.
     
  13. Kazeon

    Kazeon

    Joined:
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    Tutorials:
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    JASS:
    4
    Resources:
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    Thank you for feedback. At this point it has no storyline, whatsoever. The project was supposed to expand from there, we worked on storyline and NPC interactions, super cool story telling and cinematic job, more classes and item variations, boss fights, etc. But now I have little to no free time for modding so the project is on hold for the time being.