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DriftingRaceCar

Submitted by Unkeeper
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Hello!
Im Unkeeper, i used to be a newbie hive member when i was a kid and im glad to be back with WC3 Refunded. This is my first 3D model, i hope it works for you and that you have fun using it. :infl_thumbs_up:

Special thanks to Retera for Retera studio and YT tutorials.

Features:
- Break lights;
- Portrait;
- Exaust attachment ("origin")
- Open PSD. texture / layers (in the description)

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Demo using @rulerofiron99 slide system
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Contents

DriftingRaceCar (Model)

CarTeamColor (Model)

Reviews
General Frank
Interesting idea, but the model as of right now is really incomplete: - The textures are very crude - Shading does not fit wc3 style at all. - Animations are almost non exisiting - The model misses lots of internal things: Most attachment points,...
  1. Devalut

    Devalut

    Joined:
    Feb 9, 2009
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    Resources:
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    Spells:
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    Obligatory
     
  2. Strydhaizer

    Strydhaizer

    Joined:
    Feb 28, 2013
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    This can be better if you :
    • Make the texture a team color, so that the users can have multiple colors while using only one model.
    • The texture is way to solid looking.
    • It's lacking death animation, it needs explosive FX.
    • The wheels are'nt really spinning in walk animation, it's just shaking.
    • (Optional) It needs much more animation, maybe add booster/nitro effects in spell animation
     
  3. cleavinghammer

    cleavinghammer

    Joined:
    Apr 6, 2010
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    The 95 on the left side is backwards.
     
  4. Unkeeper

    Unkeeper

    Joined:
    Jan 27, 2020
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    Thank you for your feedback, ill be uploding more animations soon, for now added team colors and no more stickers :p

    [​IMG]
     
  5. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
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    Interesting idea, but the model as of right now is really incomplete:

    - The textures are very crude
    - Shading does not fit wc3 style at all.
    - Animations are almost non exisiting
    - The model misses lots of internal things: Most attachment points, event objects, collision shapes etc.