1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Choose your ride to damnation in the 5th Special Effect Contest Poll.
    Dismiss Notice
  5. The winners of the 13th Techtree Contest have been announced!
    Dismiss Notice
  6. The 13th Music Contest Poll is up! Vote for the best tracks in this symphony of frost and flame.
    Dismiss Notice
  7. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Double, triple... Kill!

Discussion in 'Map Development' started by Thanatos, Oct 10, 2005.

  1. Thanatos

    Thanatos

    Joined:
    Aug 12, 2005
    Messages:
    207
    Resources:
    0
    Resources:
    0
    I'm trying to put events im my map like the Double Kill and Triple Kill in DotA, but, I don't know how to do it. :(
    Someone help me please! :cry:
     
  2. qwerty

    qwerty

    Joined:
    Jul 2, 2004
    Messages:
    695
    Resources:
    0
    Resources:
    0
    do you mean sounds? do you even have the sound? just import it into your map and use the sound function to play it.
     
  3. Fulla

    Fulla

    Joined:
    Aug 3, 2005
    Messages:
    757
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    Where can you get the UT sounds from?
     
  4. Tr!KzZ

    Tr!KzZ

    Joined:
    Mar 7, 2005
    Messages:
    800
    Resources:
    29
    Models:
    18
    Icons:
    2
    Maps:
    9
    Resources:
    29
    I#ve already made such a map t show the simplest way to do that u also can export the sounds from that map.

    here is the link: http://www.wc3sear.ch/?p=Spells&ID=1089

    just dl it and open it with the world editor, and remade or copy paste the triggers and sounds ^_^
    hop it will help

    -Tr!KzZ
     
  5. Thanatos

    Thanatos

    Joined:
    Aug 12, 2005
    Messages:
    207
    Resources:
    0
    Resources:
    0
    No, no, I have the sounds. I only want to know how to detect events to when a player got a double and triple kill. 8)

    __________________________________________________

    Oh, and please, in GUI, not in JASS ! :lol:
     
  6. Thanatos

    Thanatos

    Joined:
    Aug 12, 2005
    Messages:
    207
    Resources:
    0
    Resources:
    0
    Tr!KzZ, your map has'nt the double kill and triple kill that I want. I want to display the text and the sound when a player kill 2 heroes on a low interval of time. The double kill in your map is for when a player kill 2 heroes without dies. :roll:
     
  7. Pyrodactyl

    Pyrodactyl

    Joined:
    Jun 9, 2004
    Messages:
    212
    Resources:
    1
    Maps:
    1
    Resources:
    1
  8. Thanatos

    Thanatos

    Joined:
    Aug 12, 2005
    Messages:
    207
    Resources:
    0
    Resources:
    0
    Oh, thnx Pyrodactyl, it's exactly what I needed. Now I'm Happy :D !