- Joined
- Oct 21, 2006
- Messages
- 3,230
So what would be the best method to check if player gets another kill in X seconds after the kill?
Well, the OP wanted it after X amount of seconds.
@Triggerhappy
Your trigger won workt. Every 2.00 seconds is too random. Example when you kill a unit, the wait can be 2.00 seconds or 0.01 seconds...
And yes, it would be like in AoS/Arena/Dota.
@Marcelo Hossomi
Wow. Do not ever write a trigger FOR someone. It totally cuts the learning process out.
Ehmm what? Take a look at world editor help zone and be amezed. If you have no idea of timers, or variables, how do you help one with saying something. They will learn from examples. Trust me