All Initialization
Events
Map initialization
Conditions
Actions
Sound - Clear the music list
Sound - Play PH1 <gen>
Floating Text - Create floating text that reads KEK above Murloc 0014 <gen> with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Set FloatingText[1] = (Last created floating text)
-------- - QUEST SECTION - --------
Quest - Create a Optional quest titled Credits with the description Created by Edy. ..., using icon path ReplaceableTextures\CommandButtons\BTNMurlocHut1.blp
-------- - ALL VISION - --------
Visibility - Disable fog of war
Visibility - Disable black mask
Camera - Change camera smoothing factor to 2.00
Camera - Set the camera bounds for (Player((Integer A))) to Camera Bounds <gen>
For each (Integer A) from 1 to 6, do (Actions)
Loop - Actions
Visibility - Create an initially Enabled visibility modifier for (Player((Integer A))) emitting Visibility across (Entire map)
Camera - Set the camera bounds for (Player((Integer A))) to Camera Bounds <gen>
Camera - Apply Game Camera Bamboo <gen> for (Player((Integer A))) over 0.00 seconds
IIIIIII Custom script: call PanCameraToTimed(0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF) IIIIIIIII
-------- - TIME OF DAY - --------
Game - Set the time of day to 9.00
Game - Turn the day/night cycle Off
This is part of my main map init, idk it doesn't work for me. It's ok if it's for all players i don't mind (even for all 24).