- Joined
- Oct 15, 2004
- Messages
- 91
Is there some way to overlap 2 objects, and have the second apply a texture to the other? What I have is a boring flat texture of a path. Now I want to add detail using a tilied black and white texture of sand grains. This way, when the two are merged, the dull flat sand now looks like grain.
I would do this in Photoshop, however, as in my previous thread on material tiles, I cannot. 1 pixel on the path model is about 1 foot in relative space to the game. As such a tiled texture of the grain would allow that one pixel to look far more detailed.
If this is hard to understand I can draw a simple diagram.
I would do this in Photoshop, however, as in my previous thread on material tiles, I cannot. 1 pixel on the path model is about 1 foot in relative space to the game. As such a tiled texture of the grain would allow that one pixel to look far more detailed.
If this is hard to understand I can draw a simple diagram.