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Defenders of the Light
Submitted by
ThinhHo
- Tags:
- Campaign, Role Playing Game / RPG
- Filesize:
- 145.31 MB
- Rating:
-
(21 votes)
- Downloads:
- 17049
- Uploaded:
- Aug 23, 2018
- Updated:
- Jan 10, 2021
- Resources:
- 1
- Author(s):
- ThinhHo
- State:
- Approved

This bundle is marked as approved. It works and satisfies the submission rules.
Current Version: 0.41
1) Download the campaign 2) Place the file into your Warcraft III/Campaigns folder, or My Documents/Warcraft 3/Campaigns for patch 1.28. 2) Don't rename the campaign file or the map transition may not work. 3) Play the campaign, yay! |
Inspired by The Founding of Durotar Campaign, yet unsatisfied by how short but fascinating the campaign was, this campaign aims to create a bigger world with more areas and various styles of gameplay. Note that the campaign follows none of the Warcraft or World of Warcraft lore. It takes place at a different world despite using the names of some of the same characters in Warcraft. This campaign was first developed based on the idea of gameplay and exploration. Even though the Rexxar Campaign was amazing, it was kinda short for my taste. For the longest time, I have always wanted to create a campaign like that but bigger and more diverse in term of gameplay. My first thoughts were to make as many maps as possible. Therefore, more play-styles can be implemented such as regular RTS games, defense games, arena games, puzzles, MOBA, mini-games and many more, into only one single campaign. And here it is, this RPG campaign is the result of that. |
- Campaign in the style of The Founding of Durotar with many unique elements. - An original storyline. - More than 16 playable maps (for Act I). - Custom units and custom AI. - Many unique boss fights. - Map transition system - Most maps can be traveled back and forth. |
Screenshots 1 |
Screenshots 2 |
Models Credits | Icons Credits | Skins Credits | Miscellaneous Credits |
Credits HeroGlow by assasin_lord Elder Shaman Thrall by Rubellu Sidus Animated Grass by Sunchips MagHar Barracks by Forgotten_Warlord Juggernaut by HappyTauren Leech (Yellow) by Fingolfin Sunken by killst4r Orb of Dragons by General Frank RuneGem by RightField NucExplosion (no missile) by WILL THE ALMIGHTY Red Helmet by Remixer Simple Tree by Grey Knight Goblin Steamboat by kellym0,MiniMage AnimatedFlowerBV.088 by kellym0 AnimatedCatTailBv.025 by kellym0 Grassie by HappyTauren Bulky Human by Skipper Barbarian Villager by Sin'dorei300 Wall by Shadow_killer Branch by RightField Mammoth Hurler by Skipper Blood by SantoRayo[iP] Birch and variations by Fingolfin Oak and variations by Fingolfin Pine and variations by Fingolfin Inquisitor by FerSZ Chaos Golem by MasterHaosis Crate by Deolrin Nether Ray by GhostThruster Naga_Shield_Item by eubz Web by Lender Nerubian Devourer by Tarrasque FemaleDrider by garfield Demon Ziggurat by Ujimasa Hojo Ice Spider by Kitabatake Roar Caster by JetFangInferno Blue Velvet Blossom by Remixer Devil Pearl Rose by Remixer Queen's Throne by Remixer Governor's Crown by Remixer Spear Head Mushroom by Remixer Wooden Archway by eubz TrollChild by ChevronSeven TrollWitch by Uncle Fester CastIronGolem by CryoniC EvilWave Effect by sPy Rune Golem by Alpain Brigitte Abbendis by kangyun Monk Statue by Kino Desert Walls by Felipe Gormadoc Desert Columns by Felipe Gormadoc Desert Roof by Felipe Gormadoc Medivh by Ujimasa Hojo Templar Catapult by Direfury HFMRock_Vale by Talavaj RPG Villager by Tenebrae Necrolyte by Kam, Xaran Alamas, Rommel King's Guardian by Stefan.K Mansion Wall by Kitabatake Anduin Lothar by Tauer Crystal by eubz Bandit Champion by Sweet Oblivion Villager Man by Aquis Bandit Leader by Stefan.K Maul of Strength by Thrikodius Battleship by Illidan(Evil)X GrommashHellscream by Tauer Villager Orcs by Plunders Grunt Female by Cavman OrcChild by ChevronSeven Watcher by frostwolf Candlesticks by The_Silent Gothic Window by Tranquil Carpet 02 by Tranquil BigPlantPot OnStand by imforfun Piano by Eleandor Chair1 by HappyCockroach Fireplace by Blood Raven Dojo Doodads by Blood Raven Red Curtain by Ket Stone Brick Variants by InfernalTater FLoating fountain by Horn Archmagi by Direfury Paladin Judgment_Armor by Stefan.K Orcish Berserker by supertoinkz Sporling by Maxwell King by Tranquil Templar by Callahan Watcher by Ujimasa Hojo Orc Wolf Rider by Stefan.K Mammoth Ravager by Skipper Rifleman Lordaeron by Asssssvi Orcish Spearthrower by General Frank Villager Kid Female by Alethos Serpent Knight by Gluma Void Missiles by Mythic Royal Captain by Tranquil Parasite Worm by -Grendel Banshee Queen by Sellenisko Orc Warlock Hero by Dojo Ancient Explosion SFX by WILL THE ALMIGHTY Thrall by Lord_T Shining Flare by Mythic |
Credits BTNWoWThrall by Sin'dorei300 BTNRedGuillotineVlll2 by San BTNAutoRepairBots by Infinitynexus BTNMoltenGiant by chr2 BTNSanctuary2 by Darkfang BTNAntiMagicShell by Darkfang BTNManaOrb by -Kobas- BTNChaosGolem by MasterHaosis BTNDemonZigguratby Ujimasa Hojo BTNDemonZigguratUpgrade by Ujimasa Hojo BTNBoarCharger by Mr.Goblin BTNRing by ~Nightmare BTNFlower3 by exN BTNDragonstone by Skypsi BTNTheOneRing by Mc ! BTNTrollWitch by Uncle Fester BTNPT1Shield by Heinvers BTNEmptyAmulet by PeeKay BTNSphereOfDarkness by PeeKay BTNRPGHeroEmblemCleric by Apheraz Lucent BTNRPGHeroEmblemRanger by Apheraz Lucent BTNRPGHeroEmblemDruid by Apheraz Lucent BTNSultanCharmV2 by Apheraz Lucent BTNRunestonePike by Blood Raven BTNIceWand by NFWar BTNBoots by Blaxor BTNSpikedArmor by PeeKay BTNGauntlet by darkdeathknight BTNYellowCrystalBlade by NFWar BTNScythe by Destructor [DoR] BTNDualCutlass by Flute BTNTItansteelShield by Hadeis BTNAmulet by -Berz- BTNPatrol by MortAr BTNBouldersling by Eagle XI BTNEntaglingSpikes by Don Valentino BTNCarbotZergling by Carbot Animation BTNSandOrb by Darkfang BTNEnchantedOldAxe by Heinvers BTNicon005 by FViral BTNDuelistsGauntlets by NFWar BTNCWRuneBlade by CloudWolf BTNEssenceDrain4 by San BTNCRwGem by CRAZYRUSSIAN BTNGrapes by Big Dub BTNCRgravedance by CRAZYRUSSIAN BTNStop by viiva BTNWex by Legal_Ease BTNPowerHammer by NFWar BTNPotion2 by Mr.Goblin BTNDeath_Staff_Stave by Gwen Stefani BTNIcyArrows by maxor_gan BTNMaskOfSilence2 by D.ee BTNIvoryMammoth by Stanakin BTNVolatileWaters by Darkfang BTNTaliaLothian by Joey Julian BTNSkullMask by Solu9 BTNMap by The Panda BTNSpellHover by JollyD BTNFreedom by PeeKay BTNCameraReset by darkdeathknight BTNCrimsonEdge by San BTNPlagueBell2 by Pyramidhe@d BTNLobsterCrabBounty by Kimbo BTNArisingLightStrike by Darkfang BTNWarCry by PeeKay BTNSeerStaff by PeeKay BTNOrbVar4 by Big Dub BTNRoyalArmor by NFWar BTNOrcShield by Midnighters BTNSpiderArmor by Mc ! BTNPlateArmor02 by NFWar BTNPlateArmor by NFWar BTNBattlemagesGuard by NFWar BTNThunderStorm by The Panda BTNFerealInstinct by PeeKay BTNToxicDagger by NFWar BTNTenebriousArmor by PrinceYaser BTNCR_Spiked_Armor by CRAZYRUSSIAN BTNPandaPower by NFWar BTNserpentknight by Gluma BTNFirekingCrown by Darkfang BTNoverload.blp by Murlocologist |
Credits "Elwynn Forest" by Jason Hayes "Laurence, the First Vicar" by Tsukasa Saitoh "Don't Turn Back" by CO.AG Music "Far Horizons" by Jeremy Soule "The Ancient Dragon" by Motoi Sakuraba "Gothic Dolls" by Derek & Brandon Fiechter "2Volt" by Hiroyuki Sawano "Come On!" by Yoko Shimomura "Firelink Shrine" by Motoi Sakuraba Arceus Battle Theme Remix by Luigigigas Jaina Theme by Neal Acree & Russell Brower "Darklurker" by Motoi Sakuraba "Lady Maria of the Astral Clocktower" by Yuka Kitamura, etc. "Dalaran Halls" by Neal Acree & Russell Brower "Holy Warriors Oath" by Neal Acree & Russell Brower "ət'æk 0N tάɪtn" by Hiroyuki Sawano "Nashandra" by Motoi Sakuraba "Haunted" by Tales Of The Forgotten & Steph Kowal "Oblivion" by Baptiste Thiry "Dependent Weakling" by Keiichi Okabe "XL-TT" - Hiroyuki Sawano "Gehrman, The First Hunter" by Ryan Amon, etc. "偽書ト世界" by Keiichi Okabe "鏖殺ノ予感" by Keiichi Okabe "Mourning" by Keiichi Okabe "False Knight" by Christopher Larkin "The Sound of the End" by Keiichi Okabe "Gods Bounded by Rules" by Keiichi Okabe "Dispossession (Piano)" by Keiichi Okabe "Sir Alonne" by Yuka Kitamura "Faltering Prayer" by Keiichi Okabe SFX Boing2 from Mario and Luigi: Superstar Saga SFX Monster Growl by thecheeseman SFX NotEnoughMineral from Starcraft II SFX Toxic Goo by Mike Koenig SFX GehrmanAttack01 from Bloodborne |
Special Thanks |
Hidden They were this campaign's testers. I learned that campaign testing is not only about bug finding and bug fixing. They have done a lot more than that. They contributed a lot of suggestions and ideas to develop the campaign greatly. The scripts of the campaign were also rewritten and improved greatly by them. If you see the version of this campaign when it first came out in the Map Developement section in 2017, you may be surprised of the big difference between that version and the version you have now. All I'm saying is that without their help and you guys' support, this campaign may not have happened. I could never have done this by myself. Thanks to all, it is finally here. Thank you very much. |
Changelog |
Show v0.10 July 26th 2017 - Act I BETA released v0.11 July 27th 2017 - Heroes revive instantly for cinematic sequences if they are dead. - The humming-lady events now work properly in the Dark Wood maps. - The Barrows is now accessible from the start except from the main quest. - Fixed Den of the Murlocs map-transition issue, players can now go back to where they came from. v0.14 August 2nd 2017 Major Changes - Fixed Hero couldn't gain XP after cinematics for all maps. (caused by the last update) - Fixed over-spawn issue for all maps. - Added loading screen description for all maps. - Created a basic quest-sync system for the main quest. - Added quest logs to several maps. - Improved terrain for maps: Home, Shimmer Wood and Dark Wood (1). - Fixed several dialog/cinematic mistakes. - Added a new mini-boss, quests, a grand puzzle and a mini-game to Lonely Island. - Changed the name of the campaign to 'Defenders of the Light' (was 'Breath of the Light'). Minor Changes - Improved the wraith event in Dark Wood. - Increased the hit points of Dungeon Gates in Den of the Murlocs. - Fixed the uncontrollable stash in Edenvale City. - Preplace some villagers and increase the number of villagers in Edenvale City. - Added some hints, lore and decorations to Edenvale Dungeon. - Fixed the unopenable side-quest door in Edenvale Dungeon. - New SFX boing2 and the song Come On! from Mario and Luigi: Superstar Saga was added to the game. - Fixed the walkable trees in Longpass Valley, players shouldn't be able to walk on top of the trees anymore. - Fixed production buildings not given to player in Stormhaul. - Adjusted enemy level-scaling across all maps. Unit Changes - Adjusted the size of Centaur Outrunner, Impaler, Firecallers and their derivatives. - Increase the difficulty of the final boss of Edenvale Dungeon. - Nazca Warlocks' Holy Light now heals for 1200 hit points (from 200). - Added proper shadow to Makrura Abominations. - Increased the damage of Faceless One Terror in Glowing Cave. - Increased the ability cooldown of Unholy Titan Controller from 5s to 8s. - Added new upgrades to Advance Gryphon Riders and Super Demolishers in Stormhaul. Item Changes - Lower the price of Shimmerglaze Roast to 65 (from 100). - Change name of Boots of Speed (3) to Boots of Speed +3. - New item: Rune of War Stomp. - New item: Ring of the Necromancer. - Reduce cooldown of Tome of Experience to 10s (from 30s). v0.16 August 12th 2017 Major Fixes/Changes - The Reliving History event in Edenvale City no longer destroys player's Stash and gold. - Before this update The Abyss and Glowing Cave lose their 'darkness' after a game is loaded, not anymore. - Traversing through the portal in Shimmer Wood should no longer send the player to the campaign menu screen. - Fixed many cinematic bugs in Edenvale City. - Recreated the whole intro sequence of the first map with a new intro quest. - Recreated the quest system for Little Village, Shimmer Wood, Edenvale City. Bringing all of them to Blizzard standard. Minor Fixes/Changes - Re-organized all import files of the campaign, made it easier to look up a particular file in the imported resources. - Glowing Cave now plays its ambient sound as music instead. - Improve the terrain of Little Village. - Add a new optional quest to Little Village and Edenvale City. - Unholy Titan should continue spawning after reinforcment, until you finish the later map. - Changed food cost of Thunder Lizard Beta in Edenvale City to 1 (from 5). - Recreated the targeting system of Fel Orc Warlock in Lonely Island. - Fixed some typos in the puzzle of Fel Orc Warlock in Lonely Island. v0.28 July 15th 2018 - Act I Closed-Testing Phase B Released v0.29 July 16th 2018 General Fixes/Changes - Map1 Don't set Healing Wave as a pre-learned skill - Map1 Set Tents Vulnerable - Map9 Set Tents Vulnerable - Map1 Don't set map black after emissary - Map2/4 Fix Hint about exploration/boat - Map3 Implement Buri into bandit/wizard cine - Map3 Add Resistant Skin to Solaire - Map3 Solaire costs 1 food to 0 food - Map9 Added Portrait for Burma - Map9 Destructibles are no longer invulnerable - Map9 Stash disappears after departure cinematic, need check (Found Nothing) - Map14 Fix Resurrection Stone belongs to Hostile Player - Fix Buri transition activation at every transitioning zone 1D,2D,3D,4D,5D,6D,7D,8X,9D,10D,11D,13D,14,15,21X,22X,23X Unit Fixes/Changes - Hero Adias Adjust Mana Cost of Ultimate 200/350/500 to 250/350/460 - Hero Darak Adjust Mana Cost of Ultimate 200/350/500 to 200/310/430 - Hero Chen Adjust Mana Cost of Ultimate 200/400/600 to 200/280/360 - Hero Adias Fix misleading tooltip the number of times Healing Wave bounces - Hero Avatar of Judgement Adjust Mana Cost of Mana Shield 50 to 180/290/405 - Hero Avatar of Judgement Fix Tooltip for Mana Shield - Hero Avatar of Judgement Adjust HalfDamage of Judgement 60/120/240 to 20/40/80 - Hero Avatar of Judgement Adjust HalfDamageInterval of Judgement 1s to 0.33s - Hero Avatar of Judgement Adjust HeroDuration of Judgement 4s to 0.33s - Hero Buri New icon for Flame Strike - Hero Buri's Flame Strike should no longer work on trees. Change color to blue flame. - Hero Musko Change Frost Armor to Frost Armor (Autocast) - Hero Musko Adjust ArmorBonus of Frost Armor 3/5/7 to 12/20/28/36 - Hero Musko Adjust ArmorBonus of Devotion Aura 1.5/3/4.5 to 6/12/18/24 - Hero Arthas Adjust ArmorBonus of Devotion Aura 1.5/3/4.5 to 6/12/18/24 - Hero Arthas Adjust AmountHealed/Dmged of Holy Light 200/400/600 to 200/400/600/800 Item Fixes/Changes - Item Added tooltip for Blood Ring - Item Fixed Spelling "Sceptor" to "Scepter" v0.30 July 21st 2018 General Fixes/Changes - GAME Reduced enemy scaling at Adias lv1/8/17/30/48 from x1/x2/x4/x6/x8 to x1/x2/x2.9/x4.2/x6.1 1X,2X,3D,4D,5D,6D,7D,8D,9D,10X,11D,13D,14D,15D,21D,22X,23X - GAME Reduced enemy scaling at Adias lv1/17/30/50 with x2/x4/x6/x8 to lv1/28/36/44 with x2.8/x3.7/x4.4/x5.0 16D,17D,18X,19O,20X,25X,26D,27X,28D,29X,30X,31X - Map0 The path to the Resurrection Stone is more visible - Map0 Add difficulty concept - Map3 Replace Fountain of Mana with Fountain of Restoration in the town - Map3 Create shortcut after defeating the Biggest Murloc - Map4 Make the trees/Rocks tighter so that players cannot get through to Tojara - Map5 Make destructibles vulnerable - Map5 The path right below the death knight that we have to kill for the optional quest should be expanded - Map6 Fix Item made with potion, potion doesn't go away but turn infinite use - Map7 Murloc Huntsman now can cast Ensnare on heroes - Map9 Give Chen Delicious Seafood after teleport in Friend quest - Map11 Make destructibles vulnerable - Map11 Replace Fountain of Mana with Fountain of Restoration - Map12 Fix Mana Enhancer now provides 30 armor and 5 bonus damage on Arthas - Map13 Improve Kaleo AI, HP, Damage - Map13 Heroes should be revived at the correct point now - Map14 Remove some trees around the Fountain of Health - Map14 Make it that you would be able to buy boats without having heroes nearby shipyards. - Map15 Increase creep respawn time to 170 (from 110) - Map15 Replace Taurens with Berserkers - Map15 Make destructibles vulnerable - Map15 Make Shamans/Witch Doctors recruitable - Map21 Remove Night Elves - Map22 Add portals on the other side of the map - Map22 After reinforcement, teleport heroes to ReturnSpots - Map23 Centralize (kinda) the arena - Map26 Greater Thunder Phoenix Increase Spell Damage Reduction to 45% (from 35%) Unit Fixes/Changes - Hero Darak abilities now show mana cost - Hero Chen abilities now show mana cost - Hero Chen Add Hotkey in Tooltip of Ultimate - Hero Darak Fix misleading tooltip for the number of times Chain Lightning bounces - Hero Avatar of Judgement Set Judgement ability so that it doesn't damage allies - Hero Darak Fix tooltip for Acid Bomb - Hero Darak Adjust Damage of Ultimate 50/100/200 to 100/175/300 - Hero Darak Adjust AreofEffect of Ultimate 1000/1100/1100 to 900/900/900 - Unit Change title of Akiba to Guardian (from The Guardian) - Unit Change title of Kaleo to Guardian - Unit Change title of Sira to Guardian Item Fixes/Changes - Item New Item Royal Armor - Item New Item Orc Shield - Item New Item Footman Shield - Item New Item Seer Staff - Item New Item Light Bullet - Item Add detail to Imbued Chain Lightning description - Item Reduce cost of Mana Stone to 600 (from 800) and mana regen to 15% (from 25%) - Item Greater Kochura Incense now decrease to 400 mana (from 500) - Item Add detail to Thunderlizard Diamond Known Issues - Map4A Circle of Power disappears after game load - GAME Game crashes if transitioning when at least one hero is reviving v0.31 August 19th 2018 General Changes/Fixes - Improved all dialogues in the campaign - Distributed Kaleo Quest for Act I and its Quest Sync - Distributed Kaleo Quest Progress for Act I Export/Import - MapC1 Added - Credits map added - Map3 Reterrained - Map3 Created final Buri event - Map3 Made Rock Chunks near the Force Wall invulnerable - Map3 Fixed ToCity cinematic - Map3 Added critters - Map3 Created a small area of visibility at Barracks when Hinting at it - Map4 Fixed opens between trees which heroes can pass through - Map4 Rewards are created at heroes locations after killing the Colossal Turtles instead - Map4 Fixed Darkwood Totem keeps showing up even though the map is unlocked - Map4 Colossal Sea Turtle now drops Circlet of Nobility instead of Claws of Attack +9 - Map4 Added critters - Map4 Added Pack13 - Map6 Fixed Heroes go through buildings - Map6 Paused the other heroes while one hero is in Dark Souls battle - Map6 Fixed Talky Effects for quest givers - Map6 Changed Achievement into legit quest with quest reqs - Map8 Changed enemies' models and names - Map9 Reterrained - Map9 New Quest Precious Information - Map9 Remade Info Man event - Map9 Fixed Buri not in cinematics - Map9 Removed Koron after the fight so that he doesn't show up in cine - Map9 history event fixed quest completion message. Give them Quest Reqs as well - Map11 Improved Terrain - Map13 Fixed lighting - Map13 Disabled Shade of the Deep event - Map14 Disabled Staff of Teleportation - Map14 Blocked certain pathways - Map14 Increased password drop rate - Map15 Reterrained - Map15 Fel Orc Warlocks now only drop tomes +1 - Map15 Removed exceeding Murlocs - Map15 Added critters - Map23 Fixed game crash upon losing Unit Changes/Fixes - Hero Avatar of Judgement increased Mana Transfer ratio to 1.8 from 1.5 - Hero Avatar of Judgement increased mana regen rate to 4/5/6 (from 4/4/4) - Hero Avatar of Judgement decreased mana cost for Mana Shield to 40/40/40 (from 180/290/405) - Hero Avatar of Judgement Mana Shield lasts 20s with each cast and has 25s cooldown - Hero Avatar of Judgement increased ManaPerHitpoint to 3/5/7 (from 3/3/3) - Hero Avatar of Judgement now starts with mana 25/50/75 - Hero Adias Storm Bolt lv8 can no longer target allies - Hero Adias Increased ultimate cooldown to 220 (from 180) - Hero Chen Increased Cooldown of Ultimate to 220 (from 180) - Hero Chen Increased Armor of Earth to 20 (from 5) - Hero Chen Increased Armor of Storm & Fire to 12 (from 2) - Hero Chen Decreased Mana Cost of Ultimate to 160/220/280 (from 200/280/360) - Hero Darak created new model for ultimate - Hero Darak decreased DamageInterval of Ultimate to 0.5/0.5/0.5 from 1.5/1.3/1.3 - Hero Darak decreased DamageDealt of Ultimate to 48/83/140 (from 100/175/300) - Hero Darak decreased Duration of Ultimate to 20 (from 30) - Hero Darak decreased AreaOfEffect of Ultimate to 760 (from 900) - Hero Darak increased Cooldown of Ultimate to 210 (from 180) - Unit Feral Spirit Decreased MovementSpeed to 280 (from 350) - Unit Feral Spirit Decreased ArmorBase to 0 (from 0-10) - Unit Feral Spirit Removed Critical Strike - Unit Feral Spirit Added new abilities: Fury Dash, Feral Predator, Feral Fury - Hero Musko fixed tooltip number of healing bounces - Hero Buri Flame Strike buff now has the right icon - Map3 Changed the name of Elven Towers to Magical Guard Towers - Map3 The Biggest Murloc got a new skin - Map7 Replaced Murloc Emperor with Murloc Emperor - Map9 Thrall should be lv15 with items - Map10 Arthas and Musko's Devotion Aura now have been fixed across all maps - Map13 Astral Arachnathids no longer scale - Map14 Reduced Sight Range of Shipyard to 500 (from 900) - Map14 Spider Crab Behemoth now scale with heroes' lv - Map14 Spider Crab Leviathan now scale with heroes' lv - Map15 Adjusted damage of Thunder Lizards - Map15 Replaced Troll Headhunter with Troll Berserker in shops - Map15 Improve AI of Fel Orc Warlock (South) - Map15 Changed Berserker tooltip - Map17 Makrura Socerers now have Feedback - Map22 Increased Unholy Titan 08's Bloodlust to 100% atkSpd (from 75%) - Map22 Changed Unholy Titan 07's Armor Type to Medium (from Normal) - Map22 Increased Unholy Titan 07's cleaving damage to 50% (from 40%) - Map22 Stormhaul Towers improve model - Map23 Akiba improve model - Map23 Increased HP of titans, ghouls Item Changes/Fixes - Critical Stone +2 Fixed tooltip - Primal Essence Reduced mana and HP increment of to 150 (from 200) - New Item Defense Charm - New Item Armor of Agility - New Item Piercing Armor - New Item Tough Armor - New Item Battlemage Armor - New Item Cleansing Shield v0.32 August 23rd 2018 - Public Release General Changes/Fixes - Map2 Quest givers now have exclamation mark on their heads - Map2 Empty Vial can be removed from any hero's inventory for quest - Map3 Replaced a Rune of Lesser Resurrection with Rune of Spirit Link - Map3 Removed some boulders for shortcut - Map7 Removed occlusion from some tree - Map13 Added Hint about Lever Keepers - Map15 Shamans are now recruitable during Quillboar Quest - Map15 Added a new cinematic - Map22 Removed Castle requirement for Gryphon Rider Upgrades - Map23 Use no bleed models for Adias, Darak, Chen Unit Changes/Fixes - Map1 Changed name of Gnoll Hut to Forest Troll Hut - Map3 Made 2 Bears (Level 1) Can Raise, Does Decay - Map3 Almost all Murlocs now can swim (Done) - Map3 Reduced Centaur Firecaller's Slow Aura MoveSpdFactor to -0.4 (from -0.6) - Map9 Reduced Centaur Firecaller's Slow Aura MoveSpdFactor to -0.4 (from -0.6) - Map9 Alad and Maranda are now invulnerable - Map21 Jimmy now drops something - Map22 Priests are now fully upgraded - Map22 Increased Arthas and Musko's health - Hero Chen Fix Ultimate Tooltip - Hero Chen Fix Breath of Fire Tooltip Item Changes/Fixes - Item Claws of Attack now reduces mana while equipped - Item Boots of Speed now reduces 8 armor while equipped - Item Gloves of Haste now reduces attack damage by 3 - Item Greater Kochura Incense now reduces mana cap by 350 (from 400) - Item Frost Wyrm Skull Shield reduces Spell Damage Reduction to 20% (from 33%) - Item Frost Wyrm Skull Shield Hero takes extra 8 damage from melee attacks - Item Ankh of Reincarnation now revives heroes with 1200 hp - Item Frozen Core reduced price to 1700 (from 1900) - Item Frozen Core now reduces wearer armor by 5 - Item New Item Noxious Dagger Known Issues - Sometimes you'll notice unit's shadows on some maps, ignore them. - Sometimes enemies spawn behind trees Patch 1.30 Known Issues - Although some cinematics are not meant to be skipped, skipping some skippable cinematics may not work properly or may break the game. - Some tooltips are not fully displayed. v0.33 October 26th 2018 General Changes/Fixes - Heroes gain only 25% experience from kills after one of them reaches lv22. - Buri’s Banish ability has been replaced by Holy Heal – a self-heal ability which works like Clarity Potion. - The terrain of Longpass Valley has been improved. It looks prettier now. Detailed Changes/Fixes - Map1 Sellers, Paul and Reiner are now invulnerable - Map2 Buri and other heroes should be able to give the Vial - Map4 Grunt no longer decays when he dies in cinematic - Map5 Disable Chen dialogues if he's not there - Map6 Cairne now has Reincarnation - Map6 Thrall now can summon wolves - Map6 Increased creep respawn time to 200s (from 110s) - Map7 Disabled Invisible Bridge - Map9 Make Sheep invulnerable - Map9 Fix Buri bug in Unit Testing System - Map9 Increased the difficulty of Bandit Quest - Map9 Delicious Meat is now stored as variables instead of item - Map9 Chamber Key and Musical Core are now stored as variables instead of items - Map9 The game now clears text messages for Spider Crab meat updates - Map9 Extended the time Ghostly Archmage appears till 10:00PM (was 9:00PM) - Map9 Make Neutral heroes invulnerable - Map11 Fixed Karim+Boss Door bug - Map11 Double doors to secret item are now invulnerable - Map14 Increased rate of password drop - Map14 Decreased minigame upgrade cost to 300/300/300/200 (from 600/600/600/400) - Map14 Gargantuan Sea Turtle in middle of map can now cast Frost Armor - Map14 Lock camera during Egg Minigame - Map14 Make the whole room visible during Egg Minigame - Map14 Expanded reward roster for Phoenix Egg Minigame to 46 (from 25) - Map15 Blocked walkable paths - Map15 Increased creep respawn time to 240s (from 170s) - Map21 A Stash will be available at the end of the map - Map21 The Undead base now treat Neutral Hostiles as Neutral - Map22 Unrelenting Towers now give 150 gold each - Map22 Gryphon Riders no longer require Castle - Map22 Gryphon Riders increased max hp to 1600 (from 1300) - Map22 Gryphon Riders increased gold cost to 280 (from 250) - Map23 Artilleries can no longer hit Obelisks - Act II Improved final boss fight - final phase - Rum for Friend and Broken Music no longer appear in every map Unit Changes/Fixes - Hero Buri Reduced Flame Strike's FullDmgDealt to 15/22.5/30 (from 15/26.67/36.67) - Hero Buri Reduced Flame Strike's AOE to 160 (from 200) - Hero Buri Reduced Mana Siphon's ManaDrained to 20/30/40 (from 25/50/75) - Hero Buri Reduced Mana Siphon's ManaTransferredPerSec to 30/60/90 (from 45/90/120) - Hero Buri Increased Mana Transfer's ManaTransferRatio to 1.0/1.3/1.6 (from 1.0/1.2/1.4) - Hero Buri Replaced Banish with Holy Heal - Hero Adias has a new icon - Map3 Remove Alpha/Beta after Mercs' name Item Changes/Fixes - Item Cloak of Flames/Cloak of Fire no longer deal damage to neutral units - Item New Item Tenebrious Armor - Item New Item Spiky Plate v0.34 April 12th 2019 General Changes/Fixes - Revamped Level Cap system - Map1 Removed awkward long pause in cinematic - Map2 Fixed Buri can't activate quests - Map3 Ancient Sasquatch now drops Tome of Agility instead of Tome of Knowledge - Map4A Now can skip long cinematic - Map9 Fixed Buri not activate some minigames - Map11 Removed awkward long pause in cinematic - Map11 Added some more rewards into Memory Circles minigame - Map14 Fixed Buri can't activate contraptions - Map14 Makrura Abomination's ability now works on Buri - Map23 Now can skip long cinematic - MapC1 Added Spiky Plate, Tenerious Armor and Noxious Blade to Item Shop Unit Changes/Fixes - Hero Chen Earth's Spell Immunity is replaced with Hardened Skin with IgnoredDmg: 12/22/30 - Hero Chen now has a new ability Bererk - boosting attack speed but Chen takes more damage - Hero Chen Drunken Brawler now only has 8 levels Item Changes/Fixes - Item Frozen Core now reduces wearer armor by 10 v0.39 December 23rd 2019 ACT I and General General Changes/Fixes - MapIntro Fixed some grammar mistakes - Map3 Removed Lots of Tomes of Intelligence/Strength/Agility - Map3 Solaire now drops any items he carries after completing the quest - Map4 Add stash into Shimmer Coastal for purchase and use - Map5 Removed some Tomes of Intelligence/Strength/Agility - Map9 Make Ghostmage invulnerable - Map11 Chen uses Breath of Fire when his hp is less than 40% instead of 30% - Map11 Mini Bosses and Voidwalkers no longer respawn - Map11 FlameStrike areas are off after unlocking the final doors - Map14 Remove summons for Staff of Teleportation exploit - Map15 Remove victory cinemtic if the quillboar defense game is replayed - Map15 Kodo beast cost no gold - MapC1 Button is now visible after activation Unit Changes/Fixes - Adias' Judgement Strike buff now has the right icon - Chen Changed name of Berserk to Drunken Furry - Chen Drunken Furry reduced base mana to 65-100 (from 85-130) - Unit Fel Stalker removed Mana Burn ability and change attack type to Normal (from Chaos) - Insurgent Changed model Item Changes/Fixes - Item Primal Essence can only be obtained twice in Act I and once in Act II now - Item Vindicator Belt can only be obtained once in Act I now - Item Cloak of Fire can only be obtained once in Act I now - Item New Items Small/Medium/Large Health Elixir - Item Scroll of the Beast now increases Attack Damage by 50% and lasts 30s, AOE Area is 400 (from 500) - Item New Item Scroll of the Monster - Item New Items Small/Medium/Large Mana Elixir - Item Blood Ring has a new icon - Item Piercing Armor fixed description - Item Spear of Crystal Rain Increased Mana Cost to 110 (from 65) - Item Murloc Staff now costs 85 mana (from 0) to cast ACT II General Changes/Fixes - Map16 Fixed An Uninvited Guest quest with questreq and discover - Map16 Fixed Demon run somewhere else in cinematic - Map16 Change Items Sold from Reiner's Shop - Map17 Add Stash as reward after completing Thrall's quests - Map17 Reduce number of Stalkers in the initial packs - Map17 Adjust allied heroes' stats, item and hp - Map17 Remove rock chunks blocking way to Mold Valley - Map17 Turn on Mold Valley transitioning - Map17 Choose the right items for Camp Shop - Map17 Reduced hit points and damage of Quest Rescue's unit - Map17 Added Shaman, Footman, Knight and Priest into Barracks with better description - Map19 Earth, Storm, Fire now disabled and enabled properly for quest - Map19 Mammoth 2nd and 3rd fight has no more unrelated cinematic - Map26 Remove Optional quest rescued unit going into Sira's session - Map26 Designate custom respawn for supporting units in Adias' session - Map28 Removed Tome of Intelligence and Tomes of Strength - Map29 Fixed platform puzzle bug - Map29 Fixed some pathing issues - Map31 Replaced Light Strike effect with Mythic's one - Map34 New Map Added - Map40 Added Cloak of Blaze crafting quest - Map40 Fix boss loses color after restart - Map40 Make player treat creeps as neutral during cinematic Unit Changes/Fixes - Unit Giant Magnataur increased base health to 22000 (from 18000) - Map28 Increased Magnataur Normal War Stomp to 650 (from 400) - Map28 Increased Magnataur Hook War Stomp to 450 (from 150) - Map28 Increased Reika's Surrounding Wave to 500/620/740 (from 500/580/660) Item Changes/Fixes - Item Cloak of Flames can only be obtained once in each shop in Act II, but can be dropped from enemies - Item Changed Life Sucker's description - Item New Item Magic Ivory - Item New Item Life Sucker - Item New Item Belt of Power - Item New Item Blue Tearstone Ring - Item New Item Kaleo's Magic Shield - Item Enchanted War Axe changed name to Seimos' War Axe - Item Medallion of Darkhaven decreased life bonus to 400 (from 500) - Item Belt of Power Change stats 6% (from 5%) and 1000hp random dmg (from 450hp) - Item Cloak of Flames can only be obtained once in each shop in Act II, but can be dropped from enemies v0.41 January 8th 2020 General Changes/Fixes - Act II Intro Map is available - Increased time before creeps respawn on most maps - Implemented Novels - Map25 Decreased Help Room Chance - Map28 Edit Terenas Cinematic - Map31 Increased Blink mana cost to 35 (from 25) - Map31 Updated Credits Unit Changes/Fixes - Adias Reduced Avatar of Judgement base damage to 47/81/121 (from 78/135/202) - Sira model no longer has long ears - Map26 Create appropriate colors for Power Generators Green/Yellow Item Changes/Fixes - Item New Item Phoenix's Blue Feather - Item New Item Sundering Glaive - Item New Item Novel: Seimos - Item New Item Sacred Rune Blade - Item New Item Stout Shield - Item Reduced Wraith Band, Warrior's Bracer, Null Talisman's bonus stats to 3 and 5 (from 3 and 7) - Item Removed Health Booth from Zheidland Armory - Item Replaced Crown of Kings from Moka Quest with Stout Shield |
General Issues - Transitioning to another map with at least one of your hero being revived will crash the game. - Sometimes enemies spawn behind trees and rocks. Not all of them can be fixed but many of them can be. Just let me know where the spawns specifically are so that I can fix them in future updates. - Sometimes you would see units' shadows on the map without any unit there. They are the unintended by-products from the spawn system. Just ignore them. Map Specific Issues - In Blood Feather, the Circle of Power may disappear (visually) after a game is loaded. - In Glaring Shore, the game may crash if all of your heroes die. I'm not sure if this bug is caused by patch 1.30 or not. - In King of Edenvale, the opponent hero sometimes just freezes and does nothing. - In Fallen Lords, one of the bosses sometimes just freezes and does nothing. - In Zheidland, bugs may occur due to how much contents the map has. Events may overlap on one another which causes bugs. I'd recommend not to rush and activate too many quests/events at once when you are in this map to prevent bugs from occurring Patch Issues Due to the instability of the newer patches, there are a lot of bugs caused by the patches which I'm not all aware of. If possible, I would suggest you to play the campaign with patch 1.29 and below. The campaign is most compatible with patch 1.26 and 1.27. |
I'd appreciate any bug reports, suggestions and tips! |
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