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Death Grip

Submitted by Azsure
This bundle is marked as approved. It works and satisfies the submission rules.
I got the idea from this scene:

[​IMG]

A replacement for the Keeper of the Grove's Entangling Roots.

28/06/2016 Update: Aligned the hands a little up forward from the base to fit better around the target.

Keywords:
Death, Grip, Hand, Claw, Entangle, Root, Hold, Trap, Undead, Druid, Grim.
Contents

Death Grip (Model)

Reviews
Moderator
12:27, 5th Jun 2016 The_Silent: Looks good and performs well ingame. Wanted to do something similar myself for some time. Good job.
  1. darwin

    darwin

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    Great, I will use this.
     
  2. Nudl9

    Nudl9

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    I'm using this model in my map as a "ward" type unit that grabs units. So you have to hit it to release the grip, but people are saying it's really hard to click in my game. Could you make the hitbox larger?
     
  3. Azsure

    Azsure

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    The "hitbox" is actually pretty large in relation to the model:

    [​IMG]

    That blue prism is basically the hitbox or clickbox (This is called collision) around the model, which allows you to click on it. However, if you wish to modify it, you could try doing that yourself by modifying a simple value using Magos' Model Editor.

    Try this tutorial to understand more about collision shapes.
     
  4. Nudl9

    Nudl9

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    Interesting, i didn't know how to do it.
    I might check this out later, because i have a bunch of models with really shitty hitbox.

    As for the model, i've had problems clicking it during gameplay and i've set the model scale to 2.0.
    Other players then myself have had similiar problems.
    Looking at your animation though i can see that the blue box is.. spinning? seems wierd.
     
  5. Azsure

    Azsure

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    My bad, I forgot that version I made unofficially was axis locked, so when I was rotating only the hitbox was changing.

    Here's a better view:

    [​IMG]
     
  6. LISBOAH

    LISBOAH

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    Very nice model.

    Thanks!