is a warcraft 3 custom map, based on 3 corridors map. You have two sides, Holy Forces and Damned Forces and you can choose which side you want to fight for. Each side has main building (for Holy Forces it's Castle; for Damned Forces it's Black Citadel) and to score a win you have to destroy an opponent's main building. It is remake of Dday: Judgement map, new coding, new realistic terrain, remade skins spells and tooltips. For more information about Dday: Judgement, take a look at History of Dday
Loading Time and Screen
After years of battle, Dday Judgement grounds have been bombarded with nuclear bombs, magic spell effects to the point the grounds broke up. One day all the demi-gods come together and restored the land's original state. The shape is the same as it was but now it looks more natural, with trees, smooth hills and natural environment. The design was created by Gilles
The waiting time for each battle has been improved. It probably was the most annoying thing in DDay: Judgement was too long loading time (more than two minutes). In DDay: Revolution Edition, the map’s loading time is around 15 seconds.
Loading screen contains concept art image created by Mikael Ohlund especially for Dday, old fans of the map can see on the image well-known heroes Lich King, Illidan, Panda Brewmaster, Blake, Archimonde, Warden and Admiral Proudmoore.
After years of struggling with bugs and messy codes, the Editor of Revolution, Markone
, redesigned the triggers from scratch in regular JASS (90% approximately). With this design and coding, it will help the editor update map faster, easier to debug and organize.
Skins of all custom-skinned heroes are remade and will continue to remake, from scratch and they are more detailed, better suit than it’s predecessor versions. This first Public Beta Version (P.B.V.) map contains a few remade skins (for now Moooren, Cyber Priest and Blake) and their creators will be mentioned in Credits section.
Since there are no custom-modeled heroes in this first P.B.V., there are no models except realistic models of trees and animated grass.
-xday: Enables DDay: Extremme mode, merges lanes, player can choose heroes from Both, Holy or Damned side.
-ml: Merges middle lanes of corridors.
-portal: Enables to pick all heroes for both teams.
-rg: Random heroes of base side.
-ob: Turn player into observer.
Note: Host can enable 2 observer’s slot when he creates game.
-dsc: Disable Smooth camera.
-oldb: 19.9b hero bounty.
-na: Enables No All mode; Removes buildings: Creep Masters shop, Recruiting Center/Summoning Altar; removes items: Town Portal, Ankh of Reincarnation, Kellen’s Dagger of Escape, Mask of Death, Scroll of Animate Dead, Inferno Stone and Amulet of Spell Shield are removed.
-is: Enables item sharing.
-rs: Enables resource sharing.
There were 82 heroes in last version of Judgement (20.0fe). Since this is first P.B.V. we created only 12 heroes (on each side 6); 2 agility heroes (1 melee, 1 ranged), 2 strength heroes (1 melee, 1 ranged) and 2 intelligent heroes (1 melee, 1 ranged). Heroes are remade, their look and spells now fit more to them.
Hotkeys and Description (Tooltips)
Holy Force heroes: Illidan Stormrage, Tyrande WhisperWing. Jim Raynor, Mercury (Cyber Priest), Moooren and Moonblade.
Damned Force heroes: Blake, Prince of Legion, Mal’Ganis, Archimonde, Buzzdook and Zuhx.
In following versions DDayTeam will work on remake on the rest of heroes and after careful balancing job, we shall put them in the map.
Hotkeys are changed and they are in QWER style. We decided to go with this design to give the players quicker access to their spells/skills. For instance, if the first spell of the hero is Cow Stomp the hotkey is Q, if you want to cast ultimate you will press R as fourth button.
Revolution’s tooltips is really a revolution if we compare it with Judgement’s. First of all these, in Revolution, gives more information (cooldown, type of spell or item, it’s effect and of course description) and they are well-organized.
MAP’S EDITOR, SKINNER, TESTER
TOOLTIPER, SKINNER, TESTER, PUBLIC RELATIONS, DATABASE UPDATER
XS-Onewithdarkness BETA TESTERS TEAM LEADER
XS-Minhtan 2ND RANK TESTER
deKXer EDITOR’S RIGHT HAND, AI DEVELOPER
Ezella NA BALANCER
Sephiroth FORMER BALANCER, CONTRIBUTOR
XS-Fe3C DATABASE ADMINISTRATOR, PROGRAMMER
: Breziq, robii, D_I_M, PHILIP_THE_BEST, MasterHaosis
, Boilu[Inflames], [GT]Gjo, [GT]K, [GT]enemy, alsia, cao_minh_anh, ded.yoyo, the_death009, [GT]conquest, hoalua, sida_thieugia, [Black].Recca, binh
: [DBL]Mozok, [DBL]Papa, mrpathron, Hein Dir, vo hoang sanh khang, Muttala, Raol, Flame Phoenix
Special thanks to iIPal and Zigzager (3 corridors), Toosalty
(3 corridors D-DAY), MonkY
(creator of D-Day: Judgement) and ArmaFire, Alex, Daniel, eScpY, Neo
and once again to JNcool and Markone (creator of DDay: Revolution).
Thanks to DDayWorld’s affiliates which support the map, EpicWar, The Hiveworkshop, Element TD, wc3-maps, WC3 Filefront, Clan X2O, RotG, Enfo’s MT, Diablo3 Warcraft, Eurobattle and BlizzFan. And at the end thanks Blizzard for making such a entertaining game which holds us for so many years.
added new hero Califax
added new spell Entangling roots
added new spell Nature energy
added new spell Mana hole
added new spell Devine intervention
added new hero Shadow hunter
added new spell Healing spirit
added new spell Hex
added new spell Serpent ward
added new spell Big bad voodoo
added new hero Wolverine
added new spell Claws Attack
added new spell Power X
added new spell Long Claws
added new spell Savage
added new hero Grom hellscream
added new spell Gromswave
added new spell Astral projection
added new spell Critical strike
added new spell Ominslash
added -ntpa mode, no town portal no ank
removed shadow from locust
fixed command aura cost
increased wings lumber cost 0->7
reduced hearth of azsune healing ratio to 0.5% per sec
banned unit enterance to selection area
reduced instant revive time 900->750sec
increased potm stars area 350->400
doubled potm stars freqvency
fixed some minor stuffs
Increased Archimonde's Raise Death duration 40->50 seconds, cooldown 30/35/40/45 ->34/36/38/40.
Increased Abolish Magic (troll priest) cooldown to 11sec.
Decreased Long claws drag chance 6/9/12/15 -> 5/7/9/11
Decreased maximum armor gained by power x 20/40/60/80 -> 20/36/52/68
Decreased Healing ward healing rate 2% -> 1%
Fixed Omnislash targets (no longer buildings and spell immune units)
Fixed Heath of Azsune info in shop.
Fixed Marge Lanes mode enabling.
Fixed Dragon Rider's/Gargoyle's splash effecting allies units.
Fixed Wolverine jump with long claw drag (switching places bugs)
Fixed level requirements for some spells.
Fixed Hero Revive - now with full mana.
Fixed Tauren Spirits buff
Added new hero Draenei Vindicator (Maraad).
Added new hero Frozen Ranger (Sobe-Zero).
Added new spell Beams of Naaru (Maraad).
Added new spell Ghosts of Argus (Maraad).
Added new spell Draenei Dualism (Maraad).
Added new spell Crystal Winds (Maraad).
Added new spell Ice-olation (Sobe-Zero).
Added new spell Ice of Deception (Sobe-Zero).
Added new spell Frostration (Sobe-Zero).
Added new spell Freeze Time (Sobe-Zero).
Added new mode No Merchants -nm.
Added true sight to commanders.
Added effect on true sight so people can see that some unit have it.
Added self to kaboom target.
Added damage limit to carrion swarm 900/1200/1800/2400
Changed Demigod damage type to chaos
Updated Moooren's skin.
Rescheduled event Winged Invasion (1630sec->1610sec, jday was 1740)
Rescheduled event Dday second wave (1820sec->1672sec, jday was 1820)
Rescheduled event Commanders (2000sec->1792sec, jday was 1920)
Rescheduled event Judge (2180sec->2010sec, jday was 2180)
Added event "Baracks vulnerable and hero bounty increased" 2215sec (jday was 2360sec)
Added event "Skytear" 2490sec (jday was 2600sec)
Added new wave Middle: Undead Lieutenant/Blooadelf Lieutenant + 2 x Sea Giant Hunter/Wedigo Shaman (Time:2075)
Added new wave Middle: Undead Lieutenant/Blooadelf Lieutenant + All lanes: 2 x Sea Giant Hunter/Wedigo Shaman (Time:2158)
Added new wave Middle: Undead Lieutenant/Blooadelf Lieutenant + All lanes: 2 x Black Spider/ Tidal Lord (Time:2368)
Added new wave All lanes: Flying Machine/Sky Barge (Time:2578)
Added new wave All lanes: Chimaera/Sapphiron (Time:2878)
Increased Commanders' armor 12->24
Decreased Commanders' starting stats agi,str,int 240->200
Decreased DF Commander's stats per level 30->10 (he is now like LF)
Decreaed LF Commander's base HP 2000->1000 (he is now like DF)
Update 0.70 (changes):
added new hero Mountain King (LF)
added new hero Medivh (LF)
added new hero Captain America (LF)
added new hero Cyrax (LF)
added new hero Zolt (DF)
added new hero Inferno (DF)
added new hero Alien (DF)
added new hero Hattori Hanzou (aka Takada) (DF)
added new spell Storm bolt (MK)
added new spell Thunder Clap (MK)
added new spell Bash (MK)
added new spell Avatar (MK)
added new spell Night Owl (Medivh)
added new spell Summon Hawk (Medivh)
added new spell Rejuvation (Medivh)
added new spell Raven Form (Medivh)
added new spell Cyclone (Medivh - Raven form)
added new spell Sheild of justice (CA)
added new spell Armor of justice (CA)
added new spell Fist of justice (CA)
added new spell Strenght of justice (CA)
added new spell Dynamic Impulse (Cyrax)
added new spell Web (Cyrax)
added new spell Burning oil (Cyrax)
added new spell Cyber Fury(Cyrax)
added new spell Ensnare (Zolt)
added new spell Immolation (Zolt)
added new spell Cleaving attack (Zolt)
added new spell Avatar (Zolt)
added new spell Death Lance (Inferno)
added new spell Rain of Fire (Inferno)
added new spell Fallen Spirits (Inferno)
added new spell Fire Aura (Inferno)
added new spell Sneak walk (Alien)
added new spell Zerg Egg (Alien)
added new spell Hardskin (Alien)
added new spell Acid Alien (Alien)
added new spell Windwalk (Takada)
added new spell Ninja Flare (Takada)
added new spell Evasion (Takada)
added new spell Ninja Strike (Takada)
Map fog and shadows are slightly darker.
Bash now do not effect allied units
Tweeked omnislash - now select grom after spell is done
Naga Royal Guard and Hidralisk are now level 6, they cannot be
devoured anymore, and give more exp.
Increased Spirits Within damage per second 90\150\210 -> 150\210\270
Increased Enflaming Decapitator % 25->35
Increased Mistical Lance Purge hero duration 1.75->2.5 seconds
Nerfed all armors items ( Armor of Light Attack 4, Armor of Mages 4, Horn of Nabal 5, Doom horn 5, Armor of Rock 7, Lions Ring 7, Armor of Gods 15, Steelskin 15, Mage Shield 15, Mystical Sheild 28.)
Added 80 movement speed to Doom Horn
Update 0.71 (changes):
Added runes, 7 types, starting delay 8min repeating cycle 6min, 3 runes per cycle.
-Innerfire 20% damage increased and 5 bonus armor for 60 seconds in aoe 700
-Bloodlust 40% as 25% ms for 60 sec in aoe 700
-Dispel Magic (500 dmg to summoned units) in aoe 700
-Rune of Max Speed for 60 sec in aoe 700
-Watcher ward (invulnerable) duration 60 sec
-Spirit link duration 60 sec, aoe 1400
Added events that upgrade all units hp by 5% and damage by 3. Starting from demigods, upgrade each 5 minutes. Can be turned of with -nu mode.
Added system for handling left players, computer players, withdraw money and automatic victory if team leave.
Added new hero Crypt Lord (Impale, Parasite, Spiked Carapace, Burrow).
Added new hero Nightmare (Summon Clones, Bash, Cleaving Attack, Shock Blaster).
Added new hero Stoner (Stone Boulder, Stoner Spirit, Command Aura, Ravage).
Added new hero Tinker (Pocket Factory, Cluster Rockets, Engineering Upgrade, Robo-Goblin).
Added new combo item Igneous Aegis (Armor of mage + Cloak of Flames).
Added new Neutral shop - Igloo .
Added 8 bonus damage to orb of frost.
Fixed bonus damage gained by orb of fire.
Fixed commanders path.
Fixed Cyrax ultimate stun on spell immune targets.
Fixed Blake’s Critical X - hero becomes invulnerable immediate after spell casting.
Removed invulnerable targets from wand of negation.
Nerfed Inferno's base stats, str 21=>16; (+2.0) =>( +1.5) per level ; Base Armor: 4 => 3 ; Base Damage: 31 - 53 => 29 – 47
Nerfed Cyber Priest’s healing spray: 50/100/150/200 to 50/90/130/170 and range cast 800->550.
Nerfed Medivh's Rejuvation decreased mana regeneration from 150/200/250/300 to 120/160/200/240.
Nerfed Wolveine’s Long claw chance to drag unit to 3/4/5/6%.
Tweaked Jump (Wolverine) now forces target unit to attack ground not wolverine.
Tweaked Lulu's Mana Ignition, mana burn: 30/40/80/90, dmg: 45/90/160/210, cooldown 8/9/10/11.
Tweaked Lulu's Fire Blades increased Fire blade's HP from 550 to 650.
Tweaked Astral Projection cooldown.
Tweaked Captain's America Armor of Justice +1 passive armor for all levels.
Tweaked Captain's America Strenght of Justice +10 sec ultimate.
Tweaked Moonblade's Moonwave Cooldown 8->4 sec, Damage 100/200/300/400 -> 70/140/210/280, Manacost 100/110/125/145->70/80/90/100.
Tweaked Sobe's Ice-Olation increased damage of 1st spell by 20. Tweaked Sobe's Cloaking increase the attack speed from 5/10/15/20% to 15/20/25/30%.
Tweaked Arraka's ultimate increased the disabled time from 3/4/6s to 4/6/8s. And decreased its cooldown from 170s to 150s.
Tweaked Buzzdook's Fast time increased the speed bonus by 5% (20/40/60/85% => 25/45/65/90%).
Tweaked Takada's windwalk decreased the mana cost from 160/135/110/85 to 140/120/100/80.
Tweaked Maraad's Beams of naru decreased the mana cost by 5 (45/50/55/60 => 40/45/50/55).
Tweaked Kael's Enflame decreased cooldown from 18s to 16s.
Tweaked AOE of Animate Death and Life call from 800/600/600 to 700 per all levels.
Starting camera reseted to old height.
Collision size of all heroes is now back to 32, which will allow you to walk smoothly
Revised and improved all tooltips.
dday, judgement, dday: judgement, dday: revolution, revolution, 3 corridors, cyrax, hatori, ninja, wolverine, captain america, alien