(3 ratings)
When i played there was a problem with the last player( I believe orange) not starting with anything. Also the person who reviewed this map and approved "MasterHaosis" aways sounds like a complete idiot when see his approval messages.
After playing through the game, it looks pretty awsome : > The mechanics are really nice ^ ^. However, ive spotted a few bugs / issues:
Heavy tank: One of the requirements is "Default String"
City: I REALLY hate that model : / Could you find another skin? Theres one similar to the skyscraper on here (Town10 - The Hive Workshop - A Warcraft III Modding Site) or if you want it to look different, Kofi Banan has some other neat building models
Village / Town / City recruits: You can get the units here without having to get the upgrades. Makes the Barracks etc. kinda pointless. Also, when upgrading, the Village moves slightly. Kinda annoying >.>
Plague: Ships (And maybe vehicles, not sure) can get the plague. Dunno if this is a bug, or if it represents the crew getting plague >.>
Defence: No walls in industrial age? Also, in the ground command centre, an option to make vehicles or units (Mechanical or Organic) to mass move / attack would be nice.
Spy satelite: Doesnt seem to do anything?
Income: As stated earlier, in last ages you have way more money then you can spend
Bank: Some sort of option to auto-invest at max mana would be nice (Dunno if its doable though)
Ammo / Fuel: Kinda annoying that it isnt actually displayed anywhere. Dunno if you could find a way to display it, or modify kill trigger onto something else and use mana as ammo or fuel. (Also, do tanks and ships use fuel and ammo? >.>)
Thats about it, most of it is fairly minor stuff, but some of these changes being made would be nice ^ ^