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DarknessChasersIIV1.5

Submitted by [K40$]-Spectre
This bundle is marked as approved. It works and satisfies the submission rules.
DarknessChasers 2
V1.5

The map:
Choose one of the eight Heroes to rise up against the cruel dictator Death itself. Fight through 7 unique and different different levels, collect legendary items and kill dozens of hordes of undead creatures with up to 4 players! These are the Heroes who volunteer for the job:

The Heroes
[​IMG]


Features:
- completely custom map.
- new enemies to bash on.
- 9 custom and unique Heroes.
- triggered and unique abilities.
- supports tactical thinking:
* Use traps to your advantage.
* Some abilities work more effective when used in combos.
- max level is now 20.
- new item system:
* You can carry only 1 weapon at a time.
* You can carry only 1 body armor at a time.
* You can carry only 1 shield at a time.
* Stackable items system.
- max hero level is 20.
- difficulty system based on:
* amount of players in the game.
* optional modes (Easy, Hard).
- dozens of custom items and each one unique.
- imported stuff.


[​IMG]

This map is open source and must stay open source.
You may use this map in any way as long if you give me Credits and Credits to the following list:


Credits
Credits (also in Quest log):
b17rider for Abomination
EvilYardGnome for Warden
FlaminG-HunteR for Mountain King
Hueter for Blademaster
13LUR for EredarRed
HappyTauren for Lich
General Frank for Orc Crossbowman
HeroGlow by assasin_lord
crl for the BloodTarget effect
Tranquil for Snipe Target Green
SantoRayo[iP] for the ghosts model
SantoRayo[iP] for the blood model
Hellish Hybrid for the ShipDebree model
Hellish Hybrid for the Chainpost model
Pyritie for the mist model
DevineArmy for the ghostaura model
Shield Pack by Happy Tauren
Chaos Axe 01 by Pyramidhe@d
RoundShield by -SkatinG_CoW-
Wooden Shield by Xcisso
Thrikodius for many weapon attachments
Rod of Necromancy by NhazUl
crystalsword by Mc !
hiny steel Sword by DerReaper2
Scroll Red by EviL_BuddhA
Potion models by Ket
BlackWidow by Dan van Ohllus
Darknessaura by Racorclaw X?
Comet by WILLTHEALMIGHTY
Felguard by Dionesiist
+ many thanks for all the Splendid Icons!
++ for the handy item editor made by PatruX


Update1

I've decreased the filesize severely, changed the Felhound Rider to Felguard which is slower but tougher, fixed an arena bug a little, fixed the Radiation Cloud bugs and added Hero glows for the Heroes who first didn't have one. And now only skeletons are marked as undead.


Update2

Difficulty increase lowered. Added a new Hero. Potions cheaper and less cooldown. More gold coins can be found. Added random unit groups for stage 1. It's now easier to choose a hero. Added 2 additional camera views (see the quest log for more info). Added an easy gamemode. Made the Minor & Lesser Replenishment Potions stackable. Fire traps work better now. Added a timer for Skeleton Throwers. I've fixed a lot of bugs and reduced lag.


Update3

Added an Ultimate for every Hero. Improved/balanced difficulty in some areas. Spiderlings can be seen better when coming out of a Hive.


Update4

The arena stays open after you won all the matches. Battle against Death itself is more epic. Added a stash for all players, that moves along with the player Hero, acts as a backpack. Improved tower system.


Update5

Small update which adds an extra camera mode which is basically the same camera view as DarknessChaser's default, but this one enables you to zoom in, zoom out and rotate.


Please comment: give usefull comments, critic and ideas and I will update the map. Have fun!:infl_thumbs_up:

Keywords:
Warchasers, Warchasers 2, Warchasers II, Warchasers2, WarchasersII, Darknesschasers, Darknesschasers II, DarknesschasersII, Hack & Slash, rpg, coo
Contents

DarknessChasersIIV1.5 (Map)

Reviews
Moderator
14:07, 13th Jan 2010 ap0calypse: Approved
  1. [K40$]-Spectre

    [K40$]-Spectre

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    Here are some screenies of v1.2 with me as Thor hero. No gamecodes and 2 players added just to see if I could make it.

    Gladiator
    [​IMG]


    Boss Death
    [​IMG]

    Death had over 11000 hp :0

    Victory
    [​IMG]

    Of course he was no match for WorldEdit :grin:
     

    Attached Files:

  2. ACdestinydream

    ACdestinydream

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    liked ur map as always and even more with these changes. good job! 5/5
     
  3. [K40$]-Spectre

    [K40$]-Spectre

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    , thanks :D, do you still got that armor thingy bug with the Treacherous Shades?
     
  4. ACdestinydream

    ACdestinydream

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    nop, now its easy to win lol. i recommend making a sequel to it. after conquering death then conquer life =D
     
  5. [K40$]-Spectre

    [K40$]-Spectre

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    , should I make it a tiny bit more difficult? Funny that you mention a sequel, the idea of DarknessChasersII was to form a good base of heroes, abilities, monsters, items and other extras for DarknessChasersIII. I'm planning to give the third more open gameplay instead of lineair warchasers like, and that you can raid villages and fortresses and such. I just don't know what to do with the story and first I want to add Ultimates and maybe some extra heroes to this one.
     
    Last edited: Dec 31, 2009
  6. ACdestinydream

    ACdestinydream

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    u dont have to, adding ultimates will make those heroes too strong. make the easy not as easy. increase difficulty if u wana add ultis.
     
  7. [K40$]-Spectre

    [K40$]-Spectre

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    , since I already have made 5 ultimates, I will increase the difficulty. You can get an ulti at level 12, so difficulty will especially harder beyond stage 3/4. I will also remove the bash and spell immune ability from Death's minion's, increase the health of Spectres (invisible units at the jail) and in the next version you can see the spiders coming out of the hive better.
     
  8. MogulKahn

    MogulKahn

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  9. [K40$]-Spectre

    [K40$]-Spectre

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  10. MogulKahn

    MogulKahn

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    Hes epic whit his giant axe.But i think my model is better(but u cant squish him XD)
     
  11. [K40$]-Spectre

    [K40$]-Spectre

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    What do you guys think of the ultimates? Are they balanced?
     
  12. Seralas

    Seralas

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    Hey Spectre,

    I just played through your map single player with the Felguard hero (altered sven), and there were several things that I noticed:

    1) The arena is rather bugged - numerous times i was ported out when I hadn't finished it.

    2) The way the towers are implemented could be improved - if possible, make the oldest tower die instead of the new one. Its quite annoying to have to run back to delete tower (unless this can be done with camera change - didn't look into that).

    3) Can you open the arena once it is passed? There were some items there that I wanted, and I still had a tower there (see point 2).

    4) Only one gem or whatever they were dropped, so I couldn't make the best crit weapon. Perhaps consider selling the drops somewhere?

    5) The main boss needs to do more stuff. Is he only able to summon? I passed him on the first try in single player, on whatever difficulty it starts on. And I was only lvl 18.

    6) Consider an option to have an item carrier? Its a bit annoying to have to run back an look for an item to craft something, or to not have space for extra pots :(

    7) A bit longer? Was really good, just didn't get a sense of epicness in playing it.

    The ulti for Felguard is ok, stats are always nice. As I was alone, I never took the net, so I can't comment on that.
     
  13. [K40$]-Spectre

    [K40$]-Spectre

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    , why thank you for your feedback :). Answers:
    1) I aware of that, I'm not so good at creating arena triggers and I asked people who helped me to remove the mayor bugs, I just don't know how to fix that bug.
    2) Yeah your right, I will look into it and see what I can do, I might need help though with the trigger.
    3) Of course, will be included in next version.
    4) That is because they consist of random drops, sometimes you get more, sometimes less, it adds variety and in this way people won't always use the same weapons over and over again. I probably won't add a shop for this because they work a bit like secrets:
    SpoilerAlert
    some specific barrels and crates have a chance to drop recipe ~ingredients, so if you want to have a bigger chance of finding them, look carefully for all barrels and crates

    5) He has ~4 abilities but somehow he doesn't use them, since I'm no star at creating triggers which force AI to cast abilities, I'll see if I can give him some auto-cast abilities.
    6) Good tip, I will think about it.
    7) You'll get that sense of epicness when you're playing part 3 (which I'm working on atm), also for this reason I won't make part 2 (/this map) longer but you can expect part 3 after somewhile.
     
  14. ACdestinydream

    ACdestinydream

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    yay i will love any games u make. =D
     
  15. [K40$]-Spectre

    [K40$]-Spectre

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    , I'm glad to hear that, that motivates me to get back to work :D
     
  16. ACdestinydream

    ACdestinydream

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    gogogo make a version 4 and make me love ur games more D
     
  17. MogulKahn

    MogulKahn

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    Can some1 make terrain for me?
     
  18. [K40$]-Spectre

    [K40$]-Spectre

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    , this is not the place to ask that.
     
  19. MogulKahn

    MogulKahn

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    I tried your new map with ults and i love cuz demon is now str.He have taunt and he was agi.xD
    Ults are very good but all heroes have passive ults?And black spider skin is very bad for me .^^
     
  20. [K40$]-Spectre

    [K40$]-Spectre

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    , tnx for feedback, some heroes have active (e.g. Thor, Skeleton Warden), most have passives. Is the black spider skin bad for your health :O? or do you think I should look for a better quality skin?