- Joined
- Feb 19, 2011
- Messages
- 656
Unfortunately, no. I try to stay away from factions a lot of other people have made e.i. Blood Elves, Burning Legion, Dwarves, Naga, etc.after that... or after a time... can you do Burgning Legion? xD
---------- | wa666r | ---------- | ||||||||||||||||||||||||
DALARAN v2.5.2 Created by wa666r
First alternate melee in my series of maps involving lore races/factions from the Warcraft universe. This addition allows the players to explore and play as the knowledgeable people of Dalaran. Dalaran, the most sapient of the seven human kingdoms, and the only few that maintain immense manipulation over magics and the arcane arts. The faction has long been the substratum for some of the most puissant mages; thus giving them reputation as a cesspool of erudition and study. From their cognizance, the mages bring forth spells of devastating magics; capable of eradicating whole armies. When rallying the casters may utilize their mana reserves to preserve countless lives and repel any enemy that threatens their precious libraries and magic holds. However, even with the most advanced skills in the arcane arts, the people of Dalaran failed to halt the onslaught from Arthas and the foul Undead Scourge; resulting in evoking the Burning Legion to force Dalaran's untimely demise. Now with their influence diminished, the refugees of Dalaran sought reclamation.
Play as a new race, and behold the tactics and abilities to utilize their various strategies to bring the fight to the enemy. - 4 Custom Heroes: Arcane Curator, Thaumaturge, Spell Officer, and High Wizard. - a list of new items reflecting the Dalaran faction.
TO PLAY AS THE DALARAN, CHOOSE HUMAN WHEN CHOOSING YOUR RACE. BIG THANKS TO UJIMASA HOJO FOR HIS HELP IN TEACHING HOW TO MODEL/TEXTURE.
- REVAMPED HERO! - NEW UNIT: MAGICIAN! - NEW UNIT: ARCANIST - REVAMPED APPRENTICE - REVAMPED GEOMANCER - Changed tooltip layout - QWER hotkey system - Battlemage slightly revamped - Charmer slightly revamped - Power Blades removed - Changed "Mana Shield" to "Unstable Portal" - Added "Polymorph Staff" - Revamped "Orb of Energy" - Added "Book of Recall" - MANY new icons - Revamped "Dalaran's Rune" - ALL Dalaran troops have a racial Mana Shield ability - Dozens of extra icons - SO MUCH MORE Thaumaturge
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Role: Damage/Anti-Mage Race: Elven Gender: Female | The Arcane Curator is a fascinating archer who has trained for ages to master her arts in the arcane. She had been a loyal member of the Dalaran's elites, and has a strict resolve to protect Dalaran and her people from their foes. Even though she wields mighty arcane spells that can eradicate any enemy, she is also proficient in her people's art of bow mastery; thus when combining her natural skill of archery along with the arcane magics, the Arcane Curator becomes a terrifying foe. She is able to imbue an arrow with arcane energies that not only severely wounds the enemy, but also destroying their magical essence in the process. The Arcane Curator has a certain love for keeping her Quiver magically honed; allowing the arrows inside to absorb their essence. hen her own magical powers seem to wane, she is able to regain it back from the magically fit enemies which she attacks with; a truly powerful capability. When all seems lost, the Arcane Curator can use her most masterful magic to send bolts of magic flying in all direction, while at the same time restoring the magics of her allies. | ||
Level 1 - 115 damage, 60 mana destroyed. Level 2 - 200 damage, 100 mana destroyed. Level 3 - 265 damage, 145 mana destroyed. | |||
Level 1 - 15 area damage. Level 2 - 25 area damage. Level 3 - 35 area damage. | |||
Level 1 - 5 bonus damage, 10 mana stolen. Level 2 - 8 bonus damage, 15 mana stolen. Level 3 - 10 bonus damage, 20 mana stolen. | |||
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Role: Offensive/Support/Summoning Race: Human Gender: Female | The Arcanist studied various fields of magic before deciding their calling in the Arcane arts. These mages were already magnificently experienced with magics as they studied the methods of utilizing the magic in the air and space to their advantage. With a single incantation, the Arcanist sends a wave of negated mana to ravage enemy's magical essence then transfer the burn to it's vitality. To further advance in their arcane course they may cast a spell to unlock the mind of the afflicted, allowing any incoming or outgoing spell to re-energize it. To show their demonstration of their arcane prowess, the Arcanist spawns a elemental from the aether; yet even with all their confidence, the aether places a burden upon the caster, scolding them with silence and pain. | ||
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Lasts 300 seconds. Upon casting, the Arcanist deals 75% less damage, and can not cast spells for 30 seconds. Attacks land and air units. | |||
Role: Damage/Debuffer Race: High Elven Gender: Male | Flying mage unit, adept at aerial combat and disrupting spellcasters. Has the Mana Decay ability, which cause the enemy to constantly lose mana and health. Has Enchanted Missiles, which causes increased damage and summons an orb that attacks nearby enemies from the killed. Can learn the Arcane Field ability. | ||
Lasts 30 seconds. | |||
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Lasts 15 seconds. | |||
Role: Support/Range Race: Elven Gender: Male | The Charmer is a unique attacker wielding a powerful whip materialized out of arcane magics. For many years the Charmers have been practicing to hone their skill in order to better serve the nation of Dalaran; and when the time came, they were prepared. During the Undead Scourge invasion of Dalaran, the Charmers fought valiantly keeping the numerous undead ground troops and flyers at bay. Only once their mana reserves ran dry did the Charmers have to retreat. For without their mana, the powerful mana is highly ineffective. The Charmers are invaluable on the battlefield; providing aggressive support fire. | ||
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Role: Siege Race: Elemental Gender: Unknown | The Aether Elemental is a mysterious flying creature formed from the Elements held in the stars and space. These creatures serve the Dalaran focuses only because of the mighty magics that bind their will to the Dalaran. Though not much is known about the Aether Elementals, it is understood that they wield stellar magics that can ravage any strongholds in mass. The creature can almost always call upon the Moon's beams to lighten and reveal the most valuable information, all the while striping the plating; leaving the structures very vulnerable. | ||
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Play as my other races: |
Race Details: |