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Make sure the players can turn off the music!
I'm a metalhead (mostly Melodic Death Metal) and if I hear a song I don't like, it ruins the game for me.
On the other side, most people will hate a map with a metal-song.
Here's a trigger to turn the music on/off for only 1 player:
Events
Player - Player 1 (Red) types a chat message containing -Music Off as An exact match
Conditions
Actions
Custom script: if ( GetLocalPlayer() == Player(X) ) then
Sound - Play Music
Custom script: endif
red: X = 0, blue: X = 1,
...
I know this is very basic, but just add all other players here and set the X to the triggering player.
Do the same for when a player types -music on (or something).
You can also make the on/off-trigger only 1 trigger with
"types a chat message containing -Music as a substring"
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