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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Crossbowman Lordaeron

Submitted by Asssssvi
This bundle is marked as pending. It has not been reviewed by a staff member yet.
Lordaeron's crossbowman himself. Armed with a crossbow with tension mechanism type "goat's leg", and also a shield!(Karl!) The model has three additional animations with a shield (among others).

For the correct operation of the animation I recommend to use the following values:
Combat - Attack 1 - Animation Backswing Point 2.367
Combat - Attack 1 - Animation Damage Point 0.267
Combat - Attack 1 - Cooldown Time 2.36
Combat - Attack 1 - Projectile Speed 1700
Combat - Attack 1 - Weapon Type Missile (Line)
Art - Projectile Launch - X 12.03
Art - Projectile Launch - Y 20.00
Art - Projectile Launch - Z 67.00

Update:

01.08.2019 Last UPDATE
- The symbol "L" is displayed correctly from any angle ( For the cinematic )
- Removed unused materials and textures
- Small fix


02.06.2019
- Small fix
- Added alternative models
- Changed the icon

01.05.19
- Added HQ symbol of Lordaeron "L"


26.04.19
- Fixed bug with shield appearing behind your back(during attack in "Defend" mode")
- Restored the attachment points at the elbows in a model with light armor.
- Added model without shield in heavy and light armor.
- Changed the position of the hand when charging the crossbow in the animation "Attack - 1" and "Attack Defend

17.04.19
- Update Icon

13.04.19
- Added animation "Attack Defend" "Stand Defend" "Walk Defend".
- Re-textures of beard
- Small changes in model geometry.
- Added TC to shoulder pads.
- Added an alternative version of the model in light armor. [/COLOR]
Contents

Crossbowman Lordaeron_Heavy (Model)

Crossbowman Lordaeron_Heavy_L (Model)

Crossbowman Lordaeron_Missile (Model)

Crossbowman Lordaeron_Icon (Icon)

Crossbowman Lordaeron_Medium (Model)

Crossbowman Lordaeron_Medium_L (Model)

Crossbowman Lordaeron_Light (Model)

Crossbowman Lordaeron_Light_L (Model)

Crossbowman Lordaeron_Heavy_Alter (Model)

Crossbowman Lordaeron_Heavy_Alter_L (Model)

Crossbowman Lordaeron_Medium_Alter (Model)

Crossbowman Lordaeron_Medium_Alter_L (Model)

Crossbowman Lordaeron_Light_Alter (Model)

Crossbowman Lordaeron_Light_Alter_L (Model)

BTNCrossbowman Lordaeron_Alter (Icon)

Reviews
General Frank
Many unused materials and textures. Please remove them. Also, please add an in-game screenshot to it.
  1. Asssssvi

    Asssssvi

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    I'll do it after the Spearman.
     
  2. dell

    dell

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    Thanks my friend you are amazing
     
  3. Masky

    Masky

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    this is gold for me
     
  4. Wayshan

    Wayshan

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    Good job on those sweet soldiers, but I love this model above all ^^ Very creative =)
     
  5. Asssssvi

    Asssssvi

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    Thank you!)
     
  6. Chiron

    Chiron

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    Hopefully the next is an Archer, eh?
     
  7. Elbadruhel

    Elbadruhel

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    Nop, the next is spearman, and he said it may be ready this weak, just today left ^^
     
  8. Footman_69

    Footman_69

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    Hello again Asssssvi, do you think your making a royal footman/guard
    Thank man :ogre_haosis:
     
  9. Asssssvi

    Asssssvi

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    He's next.
    I making a guard, maybe later.)
     
  10. Asssssvi

    Asssssvi

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    Due to some features of the animation display that I can't (fix/change) want to split the model into two parts, one will be with the shield, the other without it. What do you think, is it worth remaking?
     
  11. Elbadruhel

    Elbadruhel

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    What is not working? Im using the model and thought it was fine
     
  12. Asssssvi

    Asssssvi

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    If you use the standard ability to "Defend" (footman)
    When the attack animation is played in the "Attack Defend" mode, everything is fine, but as soon as the unit begins to move in the "Walk Defend" the following happens, for a short period of time the animation "Stand Ready" is turned on and returns the shield behind the back. Followed by the animation "Walk Defend" and "Stand Defend" as it should be.
    If you know how to fix it please tell me.
     
  13. Elbadruhel

    Elbadruhel

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    I have no idea of how to fix it. But i did small tests these days and didnt notice that bug, i just checked it right now and u are right, but its like a "microsec" xD. I will keep using ur model. If u fix it, great, but if u cant... Is not such a great deal, i mean, u need to be staring at the unit to notice it, in the middle of a fight im not sure if u will notice it.

    I would recommend u to not get mad with it or waste time working vainly on it. Ask others how to fix it and work on it only when u have an answer or u figured out how to solve it. Meantime dont worry, the model is cool and unique anyways. Maybe is imposible to fix and thats the reason why never there were a crossbowman like this one xD

    Greetings :)
     
  14. Asssssvi

    Asssssvi

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    I have good news, I fixed this bug. Wait for update.
     
  15. Asssssvi

    Asssssvi

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    Update!
     
  16. Ether

    Ether

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    Very awesome new look. Looks like Logan with crossbow and really the new animatrons are unique.
     
  17. XxSMOKERxX35

    XxSMOKERxX35

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    Your amazing dude. Its all I have to say.
     
  18. Asssssvi

    Asssssvi

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    Thank you for your kind words)
     
  19. Asssssvi

    Asssssvi

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    Thank you!
     
  20. Frostfaust

    Frostfaust

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    Love it! Amazing Job on the Animation, especially. Absolutley stunning.

    Could oyu maybe do me a favor and upload a Model where you exchange this Head with your Footman or Handgunner Head?
    I like the more generic feel of fully enclosed Helmets, this magnificent beard makes him look like hero