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Crisis at the Sunwell 2.0

Submitted by Forsaken
This bundle is marked as approved. It works and satisfies the submission rules.
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Map originated created by Timolas and Horselord12,
that will be edited by me.

The past version, still by Timolas and Horselor12: Crisis at the Sunwell
Also, if you have some suggestion, feel free to comment.

Permission
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"A second Reign of Chaos threatens to engulf the reaches of Azeroth. The dark lord of the Burning Legion, Kil'jaeden, has sent his new thralls, the blood elves under Prince Kael'thas, to the isle of Quel'Danas. There, they prepare to transform the Sunwell into a gateway. A gateway that will unleash, quite literally, hell on earth. Should Kael succeed, Kil'jaeden will set foot on Azeroth, and the world will burn. Those heroes and villains who would rather see their world survive, have stepped forward to prevent the end of existence."

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The gameplay is really simple, you pick up a hero, and the main quest is to defeat the great demon-lord Kil'jaeden. But he has his agents that will try to protect him at all cost and with every boss killed, they drop an item. The game needs a co-op without which it would be hard to complete the map.

The players will face bosses as Kael, Brutallus, Mu'ruu, Entropius and many others

Genre: Team RPG / Dungeon / Raid Features: Medium time gameplay that takes more or less 1-2 hours and challenging bossfights which require teamwork and strategy.
Each player may chose from 10 different heroes with unique strengths and weaknesses.

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Keywords:
Sunwell, Forsaken, Kil'jaedan, Quel'danas, Demon
Contents

Crisis at the Sunwell 2.0 (Map)

Reviews
Moderator
12:29, 7th Mar 2014 Hell_Master: Map approved with a rating of 3/5 (Acceptable). See moderator's review here:
  1. Krolan

    Krolan

    Joined:
    Mar 2, 2014
    Messages:
    63
    Resources:
    0
    Resources:
    0
    Finished it. Gotta say it is quite hard to solo but enjoyable and doable.

    Gameplay - [+++] (as a co-op map which it is. Still [++] as a solo map)
    Story - [0]
    Characters (+NPC) - [0]
    Graphics - [+]
    Discovery - [0]
    Quests - [0]
    Layout - [+++]
    Items - [+]
    Bugs - [+++]

    To better understand the rating please look at the Rating Table

    Full Review

    Edit: The following suggestion is mainly reasonable for solo

    Insert a "send reinforcements" button instead of triggering one reinforcements team when killing some dude. They usually just run to their death as I'm at the Manawell and they don't come again. Alternatively you could let them be sent periodically every few minutes.
     
  2. Randomall

    Randomall

    Joined:
    Aug 23, 2013
    Messages:
    52
    Resources:
    7
    Packs:
    1
    Maps:
    6
    Resources:
    7
    What is Avatara
     
  3. Forsaken

    Forsaken

    Joined:
    Apr 5, 2012
    Messages:
    1,818
    Resources:
    14
    Maps:
    3
    Template:
    11
    Resources:
    14
    Thanks, i really liked your review!

    It should be avatar.

    Also, map updated:

    -New outdoor terrain
    -New custom items
    -Some spells fixed
    -Units don't have more hero glow
    -New hero add, Illidari Demon Hunter, and more demons add as well.
     
  4. Sunreaver

    Sunreaver

    Joined:
    Aug 22, 2013
    Messages:
    1,198
    Resources:
    13
    Packs:
    1
    Maps:
    12
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    13
    Review:
    U Know Forsaken i really like this map
    I vote 5/5
    But Kael'thas is too strong and Bruttalus is hard to get too i need the undead too destroy the generators too get in there.
    Anyway this is a good map
     
  5. Directive255

    Directive255

    Joined:
    Nov 4, 2010
    Messages:
    2,343
    Resources:
    0
    Resources:
    0
    This map features one of my my favorite races, the Blood Elves. Gameplay is impressive. 5/5
     
  6. Chen

    Chen

    Joined:
    Jul 30, 2013
    Messages:
    2,376
    Resources:
    22
    Models:
    5
    Icons:
    12
    Packs:
    1
    Skins:
    4
    Resources:
    22
    Aelir huh? I tried it, it's fun!
     
  7. Doncha666

    Doncha666

    Joined:
    Feb 21, 2015
    Messages:
    18
    Resources:
    0
    Resources:
    0
    can u make version for 1 player..?
     
  8. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    12,065
    Resources:
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    Maps:
    1
    Resources:
    1
    3/5.
    Two players are enough but they don't have that much fun after they reach level 20 (max) near half way.

    -the archers near the towers in the south entrance can block the way leaving the hero vulnerable to enemy attacks from behind
    -Wretched attack and bones and blood get out of them
    -Forked Fire's description and/or title doesn't specify the hotkey
    -Storm has the same hotkey as Forked Fire and is not even mentioned in its description
    -some units can be killed with spells while they are behind doors
    -Storm deals damage to the caster and allies... it also seems to be too powerful
    -how do you get gold for tomes and stuff?
    -Madrigosa gets out in the open when the undead, the allied forces and the demons clash right south of the base
    -the Infernal Juggernauts where Brutillus is became allied and started attacking the enemy there; they are invulnerable and have the Dragonhawk's Cloud effect on them
    -spells need better description: how much damage they deal etc.
    -Mephistroth can be dragged near the invulnerable door and killed by ranged heroes
    -reduce the cooldown of the Staff of Teleportation in the ship shop
    -Vexallus can be killed behind the door by ranged heroes or with ranged spells
    -Brutallius reappeared after a while near the portal that's near the base; I think this guy crashes the game when he reaches the player's allied base
     
  9. Aleister

    Aleister

    Joined:
    Aug 7, 2011
    Messages:
    426
    Resources:
    0
    Resources:
    0
    A great work!
     
  10. KeepitMovinBaby

    KeepitMovinBaby

    Joined:
    Jun 5, 2015
    Messages:
    83
    Resources:
    0
    Resources:
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    Actually enjoying it :)