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[Trigger] Creep Problem

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Level 2
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Sep 26, 2007
Messages
9
I want the creeps to turn to a specific direction when it enters a region
 
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Level 2
Joined
Sep 26, 2007
Messages
9
I'd tried that before because I'm like imitating DotA but of course my own version. There are two creep waves for DotA, one for the sentinel and one for the scourge and this is what i did. I put two regions near the scourge first tower and one in the sentinel first tower but when the creeps enters this regions they turn around and come back to their bases. I used this trigger:

Event:
When a unit enters region

Condition:

I've tried it all, even specifically but I think I'm missing something

Action:

Issue unit targeting a point
:infl_thumbs_up:
 
Last edited:
Level 2
Joined
Sep 26, 2007
Messages
9
are you ordering them to move to the new region at the "battle point"?

Yeah something like that to make it clear I made a region for spawning creeps then i made a region for a certain turning point but when they stepped there they're turning back to their bases :spell_breaker:
 
i hope you are putting in correct data, as in

  • Creep Movement
    • Events
      • Unit - A unit enters ("where your creeps spawn")
    • Conditions
      • ((Triggering unit) is A Hero) Equal to False
      • (Owner of (Triggering unit)) Equal to Player "the player that owns the creeps")
    • Actions
      • Unit - Order (Triggering unit) to Move To (Center of "the region of your Battle Field")
do that.
 
Level 2
Joined
Sep 26, 2007
Messages
9
i hope you are putting in correct data, as in

  • Creep Movement
    • Events
      • Unit - A unit enters ("where your creeps spawn")
    • Conditions
      • ((Triggering unit) is A Hero) Equal to False
      • (Owner of (Triggering unit)) Equal to Player "the player that owns the creeps")
    • Actions
      • Unit - Order (Triggering unit) to Move To (Center of "the region of your Battle Field")
do that.

I'll try that it's something new for me I think
 
Level 29
Joined
Jul 29, 2007
Messages
5,174
  • Unknown
    • Events
      • Unit - A unit enters A_Region
    • Conditions
    • Actions
      • If ((Owner of (Triggering unit)) Equal to Player 11 (Dark Green)) then do (Unit - Order (Triggering unit) to Attack-Move To The_Next_Alliance_Region else do (Do nothing)
      • If ((Owner of (Triggering unit)) Equal to Player 12 (Brown)) then do (Unit - Order (Triggering unit) to Attack-Move To The_Next_Scourge_Region else do (Do nothing)
 
Level 2
Joined
Sep 26, 2007
Messages
9
  • Unknown
    • Events
      • Unit - A unit enters A_Region
    • Conditions
    • Actions
      • If ((Owner of (Triggering unit)) Equal to Player 11 (Dark Green)) then do (Unit - Order (Triggering unit) to Attack-Move To The_Next_Alliance_Region else do (Do nothing)
      • If ((Owner of (Triggering unit)) Equal to Player 12 (Brown)) then do (Unit - Order (Triggering unit) to Attack-Move To The_Next_Scourge_Region else do (Do nothing)

I've tried also too before and stilL doesn't work:infl_thumbs_up:
 
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