Contest Upload - Techtree Contest #1 - Golden Saints

This bundle is marked as approved. It works and satisfies the submission rules.
It was brought to my attention that my custom race map, the winner of Techtree Contest #1, was never hosted to Hives map section, as it was made before rules about always having contest resources uploaded to Hive was made (2007).

So in order to correct this, I searched my drives, found it and now uploaded the map. It is unchanged from back then, and there are likely several things I would have changed if this were not mostly uploaded to keep a proper record.

It contains a custom race named the Golden Saints, based upon the undead - with no external resources or trigger edits (as doing so was against the rules). It tries to make a theme of melting gold (and what gold might otherwise do if alive). So for instance some units can only be made by sacrificing other units in certain amounts.

If I recall correctly it is not very balanced, but is fully functional and thematic.

Enjoy.

It has received some slight updates, mostly in regards to descriptions and spelling errors, but is otherwise unchanged.
Previews
Contents

Techtree Contest 1# - Golden Saints (Map)

Reviews
Daffa
Please adhere to the new submission rules as following: Map Submission Rules
Daffa
I will add the tag for you, still, the description and screenshot leaves much to be desired. If you are intending on updating further this tech-tree, some minor notes I take on my test: 1. Gold Finger position should be (0,2), not (1,1) 2. Hero...
Daffa
It's the icon position. The Button Position X and Y. Sufficient enough given this was the winning entry of an old a tech tree contest. Approved due to being best of first tech tree contest.
Level 35
Joined
Oct 9, 2006
Messages
6,383
Please adhere to the new submission rules as following: Map Submission Rules

Its an old contest submission, uploaded to fit with the newer idea of having resources that was part of a Hive contest available on Hive. I can honestly not recall that many details about it. (And for some reason I can't tag it contest entry)
 
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Its an old contest submission, uploaded to fit with the newer idea of having resources that was part of a Hive contest available on Hive. I can honestly not recall that many details about it. (And for some reason I can't tag it contest entry)

I will add the tag for you, still, the description and screenshot leaves much to be desired. If you are intending on updating further this tech-tree, some minor notes I take on my test:
1. Gold Finger position should be (0,2), not (1,1)
2. Hero abilities lack the level tooltip for most part
3. Infused Gargoyle takes (0,1) after learned if Seal is not learned before (Air Hero)
 

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Level 35
Joined
Oct 9, 2006
Messages
6,383
I will add the tag for you, still, the description and screenshot leaves much to be desired. If you are intending on updating further this tech-tree, some minor notes I take on my test:
1. Gold Finger position should be (0,2), not (1,1)
2. Hero abilities lack the level tooltip for most part
3. Infused Gargoyle takes (0,1) after learned if Seal is not learned before (Air Hero)

Thanks for checking it. I honestly didn't expect anyone to bother :smile: It is just for sake of the archive than due to any expectation of people playing it much.

EDIT:
Updated the map slightly, so at least the ingame name makes more sense.
 
Last edited:
Level 35
Joined
Oct 9, 2006
Messages
6,383
@RED BARON please provide screenshot into the description (aside the one for the preview sample) so I can approve this old entry.

Added some screens, took a better primary one, fixed a few spelling errors. I checked the hero abilities and all of them appeared to have the learn tooltip, so unsure what happened. As to the rest I have clearly not been working with the editor for a while, as I have no clue what positions you are referring to.
 
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