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Commander Jarod (War of the Ancient)

Submitted by Atasha JG, Grey Knight, Tenebrae
This bundle is marked as approved. It works and satisfies the submission rules.
I created this model for everyone.
Give Credits first before downloading or using it.
This model have a lot of version but ill give the first version that i have to this model.
If your using some parts of my model or texture you need to start conversation with me so i can give permission.


Jarod Shadowsong:

The younger brother of Maiev Shadowsong,student of Kur'talos Ravencrest, and was commander of the Kaldorei Resistance during the War of the Ancients.He becomes a hero and leader to the night elves following the war's conclusion, and is instrumental in easing tensions between his people and the Highborne.[3] Prior to World of Warcraft: Cataclysm, he had not appeared outside the novels, and was never mentioned outside this solitary appearance.


Keywords:
World of Warcraft,Hero,NightElf,Commander


UPDATES

Update:v1.0
PitLord Shoulderpads-->DragonSpawn Shoulderpads.
Reset the texture of pants.


Update:v1.1
Add alpha channel to the two custom textures.
Changing parts of the two custom textures.
Changing path texture of windglow and blizparticle(Attack slam).

Special thanks to:
Grey Knight-For his nerubian armor and already given permission.
Tenebrae-For his blademaster texture parts.
MechanicalMan-He help me how to add or remove alpha channels.
and of course credits have been given to them.


Update:v1.2
The Health bar is now fixed.


Update:v1.3
Add texture Old Jarod Shadowsong.


Update:v1.4
Fix the plane of the sword.


Update:v1.5
Fix the omni-light Bug
Contents

Commander Jarod (WotA) (Model)

Commander Jarod (WotA)_Portrait (Model)

Commander Jarod Old Version (Texture)

Reviews
General Frank
A fine model edit with heavy copy and paste textures and lots of geometry merging. A fine execution of the art it is based on. Good job. Works in-game.
  1. Atasha JG

    Atasha JG

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    how can i fix that general frank and what tools do i need?
     
  2. General Frank

    General Frank

    3D Modeling Moderator

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    You probably need Magos and vertex modifier, but the problem will not be that easy to fix for you.

    It seems that you recalculated the extends of the model, which has made the issue with health bar clear.
    You probably need to extract the geosets that are used by the bladestorm effect, scale them down, reimport them and then scale them with bone scaling animation. This should probably fix the issue.

    But as I said, it is a very complicated process and very easy to mess up. You can try though.
     
    Last edited: Jan 24, 2018
  3. Lord_Marrowgrath

    Lord_Marrowgrath

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    Filesize too big. It's not important but its bigger for this model.
     
  4. Atasha JG

    Atasha JG

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    I will change this up,maybe the MDX is the problem of it.
     
  5. General Frank

    General Frank

    3D Modeling Moderator

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    It seems that there is a plane of the old Blademaster on the sword that is unused. Please either fix it back to how it is used on the Blademaster or remove it.
     
  6. General Frank

    General Frank

    3D Modeling Moderator

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    Please remove or fix the omni-light from the model's portrait. It causes in-game model bugs if you select the model. Test it yourself.
     
  7. General Frank

    General Frank

    3D Modeling Moderator

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    A fine model edit with heavy copy and paste textures and lots of geometry merging.
    A fine execution of the art it is based on.
    Good job.
    Works in-game.
     
  8. Null

    Null

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    It is perfect.
     
  9. jj84

    jj84

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    Good job.
     
  10. Shakral

    Shakral

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    >Cool model)