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City of Terror II (v1.2e)
Submitted by kleinerhauck
| They have returned...
CoT2 is a fast-paced zombie map with a nice list of features.
It offers both survival and arena mode.
It's predecessor, City of Terror, already had jetpacks and lots of badass enemies, but now there's gonna be more.
I. Interface and Controls
Aim for the head!
In contrast to most other shooting/zombie maps, you have the ability to shoot manually in CoT2.
In detail, there are 4 ways to fire your guns:
- Right click enemies
- Press W (hold position) and right click anywhere
- Press Q and left click (like using an ability)
- Enable auto-attack (type -aa)
Another advantage is that you don't have to open an extra spell book for further commands (and you still have them all!).
View command card
The jetpack can be controlled via arrow keys or the mouse.
II. The Classes
There are 4 classes currently which can be selected at the beginning:
- Medic: Heals wounds, infection and revives fallen comrades
- Engineer: Establishes barricades and transports stationary MGs
- Explosives Expert: Plants anti-person, anti-tank (vs. bosses) and remote controlled mines
- Operator: Can display the last dropoff point for ammo (or trace enemies in arena mode), call for airstrikes and has a motivation aura
III. Weapons and Ammo
Besides the classical chainsaw, there are lots of weapons dropping throughout the game and each has different types of ammunition you can load it with, like fragmentation ammo for the rocket launcher, chlorine gas for the flamethrower and burst ammo for the shotgun.
But not all weapons and types of ammo fit in every situation, since explosions also hurt teammates and you sometimes just need a better fire rate than that of the AWP.
To use a certain weapon or ammo type just click on the item.
List of Weapons
Last but not least, there are stationary machine guns which can be packed and set up somewhere else by the engineer.
They only cover a certain angle, so they should be set up wisely.
Zombies? Yea, but those are the least threat for you.
This map introduces the next generation of brain-eating enemies (correct me if I'm wrong) that will push forward wave after wave, barely allowing you to stop and take a breath.
You need skill and teamplay to survive on the long run, you will barely have a chance alone.
V. Survival vs. Arena
VI. Final Notes
This map is supposed to be even more challenging than CoT1, so please don't start complaining about the difficulty if you've played only once or twice.
There are 11 waves of blood thirsty enemies plus an end boss waiting for you, and 5 tasks (counting those of the scientist in the south-east as two).
If you can't move there are 2 possible reasons:
1) You pressed W to hold position and shoot with right clicks
2) The infection took over (lasts at least 5 seconds, occurs when infection level >= 75)
More Screenshots (outdated)
The below review is not up-to-date, since I added modern tiles and doodads as well as an optional auto-attack in the meantime
Zombie, Undead, Monster, Horror, Terror, City, Blood, Splatter, Shooter, css, Guns, Weapons, Tank, Creature, Infection, Virus, Barricade, CoT
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