• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

City of Terror 1.3n

If you consider downloading this map and you have the current War3 patch, you may want to download my latest map Doom instead:


[highlight]Link to City of Terror II.[/code]

[highlight]Radio Operator: They are here! Run for your lives! Station 3 is lost! *chhrrrrrr*[/code]

You probably won't receive this transmission. Not if you are playing for the first time.
Only those who are elite, those who know their equipment and use their skills wisely will survive in this hell which the small desert town has changed into within a minute.

As the living dead approach, you have only two options, running for your live or sending those bastards back to where they came from. Hell, I'd know what to do.



[highlight]Description[/code]

This is a zombie survival map inspired by the Resident Evil maps.
This version was finished december 2010 already, and now it's time to present it to the Hive.

14 waves of fast-paced action will await you, each wave challenges you with new enemies.
And if it is ever getting too easy for you, try hardcore mode.

[highlight]Features[/code]

- Jetpacks
- BFG-9000, Kevlar, Medkits, Explosives, ...
- Buildings with pathable roofs
- Some enemies can crawl up to those roofs (you should try, it looks awesome ;-)
- Detailed environment
- 13 waves + badass end boss
- ammo system, stationary MGs
- 3 classes: Detonation Specialist, Medic, Flamethrower
- Infection level (look @ hero attributes, it should stay below 75 at all times)
- XP, rank and custom save/load system (ranks increase dmg, hp, mana and jetpack speed)
- Custom light environment
- Unable to shoot through walls
...

[highlight]Screenshots[/code]

Map overview (lighting bugs don't appear ingame)
Slideshow I
Slideshow II

[highlight]Credits[/code]

Thanks to AltaHMano, Frotty, neXt_KayoZ, DoubleKiller, Shogun_234, GummiBohne and many others for testing and suggestions!

Thanks to the following people for making such great models:
Kitabatake - Stationary MG
WILL THE ALMIGHTY - BFG Explosion (Lightning Effect)
Teaspoon - Metal Fence
Sephiroth_VII - Straight Track
Kofi_Banan - Building
MassiveMaster - Street Tile
unwirklich - Industrial Interface
olofmoleman - End Boss
Illidan(Evil)X - Street Lamp
JetFangInferno - Dust effect, BFG Explosion effect





1.3h -> 1.3n
- New minimap image
- Many new icons
- Updated jetpack/flying system (mainly performance)
- Improved performance of lightning gun and sludge waves



Keywords:
zombie, undead, survival, terror, horror, nightmare, hell, living, dead, apocalypse, city, jetpack, marine
Contents

City of Terror 1.3n (Map)

Reviews
12:49, 8th Sep 2011 Vengeancekael: Status: Approved I suggest you add some screenshots to the description.

Moderator

M

Moderator

12:49, 8th Sep 2011
Vengeancekael:
Status: Approved
I suggest you add some screenshots to the description.
 
Level 7
Joined
Oct 30, 2010
Messages
334
this loook nice.maybe i try it soon.u should add more classes like marine,sciencetist,sniper and many more.cause only 3 classes make some ppl like me boring... even though got many custom system and skill.
edit:This Map so fanastic.....it was very nice lol....
 
Last edited:
Level 1
Joined
Sep 10, 2010
Messages
2
I totally love this map. Like all of your maps. This is one of the maps i played the most, keep working when you got time :).
 
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