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Cinimatic Intro...

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Level 9
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Oct 6, 2007
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406
I'm working on my 1st project, which is the World Trade Center. Mainly you have to fight the fires. But that isn't the point to why I'm writing this.

I want to have a cinimatic intro like this:


Fade in to black-3 seconds

Pan over Lobby- 5 seconds

Battalion Chief: Ok, I want you 5 to go over to the North Tower and-


*Sound* Plane engines, sudden explosion.


Camera shakes on explosion.


Battalion chief: Change of plan. Your going up the South Tower. Get going!!!


Fade out to white- 5 seconds.



I need to know how to make this happen. Also, how can I make the plane engine and explosion (which is together on 1 sound file, which I've already imported) play once and only when the intro begins?

Kinda dumb for an intro, but I kinda got a metal block right now. If you help, I'll boost your rep, lol.
 
Level 17
Joined
Jun 17, 2007
Messages
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This is a decent tutorial: http://world-editor-tutorials.thehelper.net/cinconan.php
Here are some of the functions you requested:
  • Cinematic - Fade in over 3.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
  • Camera - Pan camera for Player 1 (Red) to (Center of (Lobby)) over 5.00 seconds
The latter of the two leaks a location(I recommend using coordinates instead of regions/rects).
 
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Level 9
Joined
Oct 6, 2007
Messages
406
Thanks

This is a decent tutorial: http://world-editor-tutorials.thehelper.net/cinconan.php
Here are some of the functions you requested:
  • Cinematic - Fade in over 3.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
  • Camera - Pan camera for Player 1 (Red) to (Center of (Lobby)) over 5.00 seconds
The latter of the two leaks a location(I recommend using coordinates instead of regions/rects).


Thanks a lot. Ok, and how do I make the sound play once at a certain time, have the camera shake at a certain time with the sound, and have the selected person talk?
 
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