Yeah I got the same problem, and yes I have restarted my pc. followed all the steps as listed ;_;
A lot of models are bugged out for me
View attachment 458015
Action Visual Clue This campaign is available for those who have purchased a copy of "Warcraft III: Reforged": https://warcraft3.blizzard.com/ latest version 1.36.1 If you have the Demo version of CSW (circa 2020) installed - delete it and clean up the retail folder from its assets Make sure your game settings are set HD reforged graphics Download the campaign file Put campaign file into C:/User/Documents/Warcraft3/Campaigns/ Download installer Asset Installer Put installer into Warcraft 3 folder where Game Launcher.exe is placed Download asset pack Asset Pack Run CSW Installer.exe as Administrator Click button “Load Resource” - pick the Asset Pack Wait till the archive is unpacked Reboot your PC Launch "Wacraft III: Reforged" game Go to “Single Player” → “Custom Campaign” Play the game.
Remember that Campaign works only in HD (Reforged graphics) game settings.
The Campaign is not compatible with Quenching mod.
If textures were not applied after installation of asset pack - reinstall assets one more time.
Action Visual Clue This campaign is available for those who have purchased a copy of "Warcraft III: Reforged": https://warcraft3.blizzard.com/ latest version 1.36.1 Make sure your game settings are set HD reforged graphics Download the campaign file Put campaign file into folder for campaign in MAC OS Download asset pack Asset Pack Right click on the TOD_Campaign_Assets.csw file and open with Archive Utility. Unzip the Asset Pack as you would a zip file into the retail folder within the Reforged installation directory. Open the terminal and enter the following exactly:
defaults write "com.blizzard.Warcraft III" "Allow Local Files" -int 1If texture issues persist after the above steps, try restarting the machine. Launch "Wacraft III: Reforged" game Go to “Single Player” → “Custom Campaign” Play the game.
Remember that Campaign works only in HD (Reforged graphics) game settings.
The Campaign is not compatible with Quenching mod.
If textures were not applied after installation of asset pack - reinstall assets one more time.
Action Visual Clue This campaign is available for those who have purchased a copy of "Warcraft III: Reforged": https://warcraft3.blizzard.com/ latest version 1.36.1 Make sure your game settings are set HD reforged graphics Download the campaign file Put campaign file into folder for campaign in Linux OS Download asset pack Asset Pack Follow the following guide but for Warcraft 3 Reforged: https://www.youtube.com/watch?v=zxet_LLQIwE&t=424s This runs Reforged under Steam's emulation layer Unzip the Asset Pack as you would a zip file into the retail folder within the Reforged installation directory The tricky part is finding your "home" directory where you put your custom campaigns. In one user's case (agibsonccc) the filepath was the following:
/home/agibsonccc/.local/share/Steam/steamapps/compatdata/2542504305/pfx/drive_c/users/steamuser/Documents/Warcraft III/CampaignsThe way proton works is you have steam and then an "appid" followed by a "prefix". The appid is basically a mapping to a "game" you specify in the left side in steam. That's wine's root directory. drive_c is C: then from there the paths should be the same. If texture issues persist after the above steps, try restarting the machine. Launch "Wacraft III: Reforged" game Go to “Single Player” → “Custom Campaign” Play the game.
Remember that Campaign works only in HD (Reforged graphics) game settings.
The Campaign is not compatible with Quenching mod.
If textures were not applied after installation of asset pack - reinstall assets one more time.
✦ 17 Missions packed with captivating gameplay
✦ 5 hours of Cinematics capturing and expanding on important lore moments
✦ Lore conveyed through immersing gameplay, bringing you back into WC2 era
✦ Voice Acting for over 1500 lines, from unit quotes to cinematics
✦ Soundtrack recreating original Warcraft II music, made by talented artists
✦ Heroes & Characters introduced through gameplay and cameos
✦ Oil Resource system from classic Warcraft II, for immersive naval experience
✦ Boss Battles with engaging and challenging mechanics inspired by World of Warcraft
Hardware Value Operating System Windows 10 64-bit (latest version) Processor Intel Core i7 Video GTX 1080 Memory 32GB Storage 3GB (for campaign files)
Place - Scope Bug Priority for fix in next patches Comment 1 Global Sometimes Oil UI Warning messages can be played during cinematics Medium Need to investigate jass oil script and fix it. 2 Chapter Nine: Razing of Tyrs Hand Enemy AI doesnt send troops via transports to attack player. Medium 3 Chapter Eleven: Quel’Thalas Troll camp AI might work weird. It has to be rewritten to JASS instead of GUI. Medium 4 Chapter Ten: Stratholme Mounted Gul’dan model has issues with facial animations. Probably need to rework model form scratch. Medium 5 Chapter Ten: Stratholme Enemy Naval AI is not attacking player Medium Require a lot of effort on investigating AI script and testing. 6 Global Upon Loading Saved game, the custom wc2 music list is played over like second layer. Medium 7 Global Building and Unit models willbe updated in next pathces (pkb effects) Medium PKB effect were removed cuz it caused a lot of crashes before 1.36.1 8 Global Some unit animations and models will be fixed and improved Medium 9 Chapter 13: Tomb of Sargaras Sometimes Rend Visual Aura Effect (BlackRoll and Roll) is not displayed . Medium 10 Global Gul’dan spell “Inferno” - summoned infernal need to be better balanced. Low 11 Global Cho'gall and Ogre-Magi Spell animation sometimes overlap and duplicate. Low 12 Global Facial Animations are not stable in the maps that have a lot of dialogues. Low The problem is that faceanim sometimes doesnt work for unknown reasons, and dev need to manually try another faceanim. Change and testing takes a lot of time. 13 Global Items that need custom models:
- Mana potion
- earth elemental summoning token
Low 14 Global Melee unit can attack enemy unit that is standing on the wall, no matter how big difference in Z axis is. Low Melee Attack in game enginge doesnt take into account Z axis. In order to fix this, the additional pathing blockers has to be palced. Tedious and time consuming work that could delay release for many weeks. 15 Global Sometimes Air units can go through models of high towers. Low This reuqires tedious rework of pathing blockers in some missions. 16 Lost Chapter: Dragonqueen The goblin motor boat damage flames are disappearing when Zuluhed dismounts from it. Lowest Hard to identify the reason why it happens. 17 Global Cho'gall In-game text transmissions missing line breaks. Lowest 18 Global FPS drops in some cutscenes that have panorama view IMPOSSIBLE TO FIX The team didnt have the knowledge about some limitations, but we wanted to make some beautiful shots. 19 Global On the loading screen map can crash because of incorrect texture decompression.
Walkaround - restart the mission.IMPOSSIBLE TO FIX Blizzard Bug 20 Global When the Peon which carry resourse is switched to another Building Construction set, the resource he carry is lost. IMPOSSIBLE TO FIX The game engine limitations doesnt allow to fix this bug. 21 Global Units that don’t have Facial Animations:
- Goblin Zeppelin
- Gangrel
- Fanatic
- Twilight Peon
- Cho'gall
IMPOSSIBLE TO FIX Those units are using soundkits of the beasts and mechanisms, whose sounds were replced in import manager. And they don’t have the needed facefx.
Click here for full credits list.
"Huge thank you to everyone who supported us, helped us, believed in us.
We hope this campaign was fun to play. Stay tuned for upcoming sequel
Chronicles of the Second War - Rise of the Alliance."
- LoreCraft Designs team
A lot of models are bugged out for me
View attachment 458015
your map uses the most recent version of the world editor
I commented on this already:Try again:
1. Put campaing file in C: Documents/Warcraft3/Campaings/
2. Run installer as administrator. Make sure you sue correct installer (not 2020 version but the one attached in the instruction)
3. Click on "Delete CSW' - that will purge assets
4. Click in "Load Assets" - pick a file with assets
5. Wait till they are installed.
6. Reboot PC
4. Launch Game
Temporary mirror for asset pack (will expire in a week)I commented on this already:
I cannot download the asset pack since a lot of other people have, any quick solution or just wait a few days?
Thank you so much! Also the download speed is very fast, less than a minute for 1.2 GB!!!!Temporary mirror for asset pack (will expire in a week)
WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free
WeTransfer is the simplest way to send your files around the worldwe.tl
great! now enjoy conquering Lordaeronis working fine for me here
remember to install WHERE the WC3 launcher exe is
View attachment 458023
Could you do the same with the other file?Temporary mirror for asset pack (will expire in a week)
WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free
WeTransfer is the simplest way to send your files around the worldwe.tl
Amazing, thank you!Hello guys. Archian asked me to help out here. Google Drive has some limitations on how many times a file can be downloaded it seems. I have taken the liberty to upload the Asset Installer and Asset Pack to the Tools section. Click here to download them:
CSW - Installer and Assets
Asset pack and installer for Chronicles of the Second War To help with the bandwidth issues of CSW installer and assets, I've created this tool.www.hiveworkshop.com
@ShadiHD, I made you co-author on the bundle so you can do with it what you please.
Did you try this: CSW - Installer and AssetsI can't download the asset installer.
I tried it and for some reason all of my installs end up being "canceled". Either user error which I am not sure what I am doing wrong or the same issues others have reported. In addition, both the original download and the new one have about an hour download time.Did you try this: CSW - Installer and Assets
Known issue, will be fixed in a couple of months.Here's a bug. When I load a save file, music tracks loop over themselves once.
You should not rename the campaing file. Please read the installation guide.Im having an issue to load the resource. The CSW_Tides_Of_Darkness_EN is a W3N-file. How do I change it to CSW?
By cutscene, do you mean the one in the beginning where they are destroying the forest or the quick one later where they should appear after the dwarven ambush? If it is the later, are you by any chance playing on easy?One more issue, in the Tol Barad mission, during the Zuluhed solo part, I get the cutscene for the catapults but they don't actually spawn so I had to cheat to get through,
I'm a bit confused but it's the one with the ambush, by that I mean the one before you get the base.By cutscene, do you mean the one in the beginning where they are destroying the forest or the quick one later where they should appear after the dwarven ambush?
By forest cutscene I mean this cutscene as shown in the screenshot.I'm a bit confused it's the one with the ambush, by that I mean the one before you get the base.
The part where the forest is destroyed is at the beginning? If so, there was no such trigger for me. I was left with just Zuluhed until I got to the part where I got the base. Maim was left waiting.
That does seem to be the case. I got to the camp near the red circle. Then I teleported Zuluhed to the rock elemental area and then teleported to the path near the blue circle. From then I just assumed I had to use him and Maim had to wait in the camp (which felt weird). If I am not mistaken, the catapults were supposed to spawn near the yellow circle but they didn't so I cheated to finish the rest of this part.By forest cutscene I mean this cutscene as shown in the screenshot.
It sounds like you might have teleported Zuluhed to some place and assumed you had to use only him. So you never went back to your camp to trigger the cutscene which opens the forest path for Maim and the others. If so, can you point on this map where you mightr have used teleport to get to an unreachable place?