Use a for loop and a variable to store the value:
set variable =0
for loop integer A from 1to 6, do:
{
if picked/triggering/whatever unit has item of type, set variable =variable +1
else (do nothing)
}
after the loop,check the variable number
if (variable >= 2)
do funky stuff
(or if you want different effects depending on number of the same item, use multiple if/else on the the else function of the other,checking for variable ==number)
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