Hi, I need some help making a trigger than take 2 parts from a chat message and stores them as string variables. In the map I'm making, I'm now implementing a "clan match" type system. The host needs to set the match with the command "-match XXX YYY" where the X's and Y's are the name of two teams. The string variable will default to "Team 1" and "Team 2", but I would like to be able to change them to something else.
So the event would be:
I asked about another similar trigger before in this thread, which may be similar to this one.
Player - Player 1 (Red) types a chat message containing -score as A substring
So the event would be:
- Player - Player 1 (Red) types a chat message containing -match as A substring
I asked about another similar trigger before in this thread, which may be similar to this one.
Player - Player 1 (Red) types a chat message containing -score as A substring