Can this be done?
For instance, on my map it goes:
Melee gets an extra damage bonus against Ranged.
Ranged gets an extra damage bonus against Magic.
Magic gets an extra damage bonus against Melee.
Well, I have a dueling area in my map and I was thinking if there was a way to do this it would balance the duel better.
If it could be done I would change both Hero's armor/weapon type to hero so they do no extra dmg to any type.
Is this possible?
For instance, on my map it goes:
Melee gets an extra damage bonus against Ranged.
Ranged gets an extra damage bonus against Magic.
Magic gets an extra damage bonus against Melee.
Well, I have a dueling area in my map and I was thinking if there was a way to do this it would balance the duel better.
If it could be done I would change both Hero's armor/weapon type to hero so they do no extra dmg to any type.
Is this possible?