Is there a way to make abilities do normal (or any other type) of damage instead of always spell damage?
For example I want Bladestorm to deal Hero or normal damage, as I want it to be effected by armor.
Also is there a way to find a units base damage? I assume no from the searching I have done, without using the damage detection system (as I don't understand it and wouldn't know how to implement it into my map) I did try though .
I did find one trigger that almost works for finding my damage as when I use books of intellect and stuff, the base damage goes up which is good, however for whatever reason if I had claws of attack, it doesn't that, so it kind of ruins it .
For example I want Bladestorm to deal Hero or normal damage, as I want it to be effected by armor.
Also is there a way to find a units base damage? I assume no from the searching I have done, without using the damage detection system (as I don't understand it and wouldn't know how to implement it into my map) I did try though .
I did find one trigger that almost works for finding my damage as when I use books of intellect and stuff, the base damage goes up which is good, however for whatever reason if I had claws of attack, it doesn't that, so it kind of ruins it .