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Certain rivers with different color, water tinting reverting

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Level 10
Joined
Apr 3, 2006
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Ive set the water color to green in the editor, but in game it reverts back to standard blue color, is there a way to stop it from doing this?

Also can you only set the color of water for the entire map or can you can you trigger chnages during game play, or even have different colored rivers etc?

Thanks....
 
Level 3
Joined
Feb 28, 2008
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For coloured rivers, why not just use light emitting models for doodads and place them there?
With light emitters you could easily set up a river of any colour without changing the global setting.
You could even get mid-stream blending! As for emitter models, I think a white Hero Glow would be a good choice, allowing for any colour shade with tinting.
On another note, you could have light emitting units, and trigger them to gain locust after being added to a group that could allow you to change the vertex colours mid-game...
 
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