1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Cataclysm AoS v1.17

Submitted by CloudWolf
This bundle is marked as approved. It works and satisfies the submission rules.
An AoS-Style map based on the World of Warcraft Universe.

Fight in yet another epic battle between the forces of Azeroth in a struggle for the worlds diminishing resources. Fight as the Horde, or the Alliance in a team-based and co-operative assault against the opposing team.

[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

This is an early release of the map so there's much to be updated, however, it's fully playable in it's current state and makes for an interesting play online :)

Version Notes

v1.17
- Hero balancing
- Fixed broken tooltips
- Fixed pathing bugs

v1.16
- Buffed up some of the melee heroes
- New Merchants
- Made room for high-res Gilneas skin
- New middle-class Items

v1.15
- Hero balancing
- Terrain Updates
- New Skins
- New Worgen Curse Event
- New Items

v1.14
- Hero balancing (Buffed up melee heroes a little)
- New Custom Death Coil ability to replace the old.
- Unit balancing
- New Minimap and icons

v1.13
- Fixed an urgent bug with the Fire Nova ability
- Fixed a broken model for the Horde Hunter
- Unit balancing

v1.12
- Nerfed Shaman Class
- New Items
- Changed location of dwarf event
- New Skills
- Unit Balancing
- Assist Count Update
- Outpost Guardians now get crit hit towards the end of the game

v1.11
- New Shaman Class
- New Items
- Extra loot from bosses
- Boss loot now goes to the killing player
- Deathwing final event
- New Skills
- Unit Balancing
- Assist Count on the leader-board (in-progress)
- New Skins / Models
- Terrain Updates

v1.10
- New Hunter Ultimate
- New Items
- Random loot-drop for bosses
- New Models / Skins
- Skill Balancing
- New Skills

v1.09
- Unit Balancing
- New loading screen
- Leaderboard size/style Adjustments
- Terrain Updates
- New Preview Pic
- New Skins and models
- Hero ability balancing
- Renamed to "Cataclysm AoS"

v1.08
- Unit Balancing
- New faction spell-caster abilities
- Icons on the leaderboard
- Heroes now spawn with 50% mana
- Added new information to the quest dialog
- Terrain Updates
- Smaller file-size
- New high-res loading screen

v1.07
- New Hero Classes (Warrior and Rogue)
- Unit Balancing
- Path Fixes
- New Spells
- Bug Fixes
- Added new information to the quest dialog

v1.06
- Unit/Game Balancing
- New Event
- Bug Fixes
- Leak Fixes
- New Items
- New Spells

v1.05
- Unit Balancing
- Player names now show colours in game messages
- Bug fixes
- Reduced health of town halls
- New unit models

v1.04
- Nerfed tower HP and damage
- Nerfed event units so they make less of an impact on the game
- Items give higher stat increases
- Pathing fixes
- Added a "Death" counter to the leaderboard
- Reduced basic item and unit upgrade costs


Credits
Models
- apaka
- levigeorge1617
- General Frank
- Vermillion Edict
- JokeMaster
- Sellenisko

Skins
- Cycloverid
- Darkholme
- zadelim

Icons
- Darkfang
- Blizzard Entertainment
- -Berz-
- bigapple90
- viiva
- NFWar

[​IMG]
Please Note: I am a firm believer in open-source maps. Therefore, all my projects are free to download and open in the editor.

Tags: Cataclysm AoS Map CloudWolf

Keywords:
Cataclysm, World of Warcraft, World, Of, Warcraft, AoS, DotA, battle, fight, control, capture, tower, pvp
Contents

Cataclysm AoS v1.17 (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2011/Nov/12 17:22:36 Reasons: Other: Comment: Re-moderating with reviews and rating! Raven0: 4.2/5 -> 4/5 - http://www.hiveworkshop.com/forums/1755516-post175.html VGsatomi: 5/5 -...
  1. Super-Sheep

    Super-Sheep

    Joined:
    Oct 21, 2006
    Messages:
    2,823
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Trolls fit so much better as Shamans while Taurens as Druids...
     
  2. Jaret

    Jaret

    Joined:
    Dec 23, 2009
    Messages:
    1,126
    Resources:
    9
    Icons:
    8
    Packs:
    1
    Resources:
    9
    IT would have been awesome if there was a Shadow Walker class for the Taurens... But I can only dream about that happening. Or maybe there is one?! If there is one, then I'm starting tomorrow playing WoW! (Never played it in my whole life)
     
  3. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    After testing this a few times it's become apparent that the new Shaman class is a little OP :)

    Next version will have some serious nerfing on cooldown times and I'll be replacing the feral summon with some sort of support ability ;) Having 4 offensive spells seems to give the Shaman a great advantage over the other classes :p

    Should be up some-time tomorrow if all goes well with the rest of the updates :) Trying to improve the assist system ;)
     
  4. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    The map is comin along quite nicely tho I had a feeling that it was playing too slow(you know boring) and for that I blame the low base damage of everything. It's just not fun having to smash at the same unit for shitloads of time so my only suggestion would be to increase everythings base damage by a little or just lower the mobs and the heros hp a little.
     
  5. Lageron Doom

    Lageron Doom

    Joined:
    Jul 9, 2009
    Messages:
    88
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Im still a bit confused, i still not know how to get into anyone of those instances, i been waiting for "ages" to meet those dwarfs, i still want to fight them... Have you fixed that problem you get rep from me and a 5/5... I JUST WANT TO KILL THOSE DWARVES FROM HE||!
    And i downloaded all the other versions just to find out when i can do it... One version, we could fight the polar furbolgs... Not the dwarves!
     
  6. gerf

    gerf

    Joined:
    Aug 30, 2009
    Messages:
    133
    Resources:
    0
    Resources:
    0
    Mmm... Shaman class prerty good.
     
  7. Narrat0r

    Narrat0r

    Joined:
    Jul 24, 2009
    Messages:
    1,398
    Resources:
    0
    Resources:
    0
    Fantastic as always CloudWolf ;-)
     
  8. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    At the moment, I've taken the instances out of the map :p They took the focus away from the main objective of the map :p E.g. a group of players would go and do an instance, but while they were inside they would completely fail on the main battlefield :) So I've nabbed all the units from those instances and have re-created them as events on the field :)
     
  9. sammath

    sammath

    Joined:
    Mar 31, 2009
    Messages:
    239
    Resources:
    0
    Resources:
    0
    Good idea to make it as events, to keep you on the main fight.
     
  10. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    Just uploaded a quick-patch for v1.13 :) The Fire Nova spell was a little bugged and caused units to slow-down indefinitely. Had to fix it asap ;)
     
  11. Icedrake

    Icedrake

    Joined:
    Aug 21, 2010
    Messages:
    170
    Resources:
    0
    Resources:
    0
    Thanks for the update.

    I'm surprised people seem to be ignoring this, but your description needs improvement.
     
  12. CloudWolf

    CloudWolf

    Joined:
    Sep 30, 2008
    Messages:
    1,314
    Resources:
    56
    Models:
    3
    Icons:
    33
    Skins:
    16
    Maps:
    4
    Resources:
    56
    Small update! I'm making a brand new minimap and a neat set of icons for the next version release :)

    [​IMG]
     
  13. biHmapmaker

    biHmapmaker

    Joined:
    Oct 10, 2009
    Messages:
    99
    Resources:
    0
    Resources:
    0
    Damn man, really nice minimap. Good job ! :)
     
  14. Spoontoobig

    Spoontoobig

    Joined:
    Nov 3, 2009
    Messages:
    685
    Resources:
    1
    Maps:
    1
    Resources:
    1
    What does it mean?! DOUBLE MINI MAP OMG! very nice game..! Played a lot with friends.. found some bugs, but I see that they already reported :)
     
  15. RaiN.

    RaiN.

    Joined:
    Nov 20, 2008
    Messages:
    437
    Resources:
    0
    Resources:
    0
    The minimap looks awesome tho it would be more awesome if you add the detail of the 2 camps. You know like the maps in wow are now(after the shattering).
     
  16. Raven0

    Raven0

    Joined:
    Oct 16, 2010
    Messages:
    878
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Very cool. I didn't notice the map was shaped like Azeroth until you posted that.
     
  17. Lageron Doom

    Lageron Doom

    Joined:
    Jul 9, 2009
    Messages:
    88
    Resources:
    1
    Maps:
    1
    Resources:
    1
    A bit late to tell me :p but :vw_death:
    Just try you forward ;) Cuz the instance is a part of the Map ;)
     
  18. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,181
    Resources:
    0
    Resources:
    0
    Don't know it it was fixed but in version 1.13 the Horde hunters pet was named aliance pet or wolf anyway it had aliiance in it's name.
    Ps. Also i have an idea you can add 2 heroes controled by Pc for alliance it would be ofc Vriana and for the horde Garrosh.
     
  19. zadelim

    zadelim

    Joined:
    Oct 31, 2008
    Messages:
    540
    Resources:
    20
    Icons:
    10
    Packs:
    2
    Skins:
    8
    Resources:
    20
    CloudWolf, can change the alliance icon to horde icon from the Horde's Mage? Pirate's Raid, the ship destroyed but it still remain the ship there. Can make it disappear after destroy?
     
  20. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,181
    Resources:
    0
    Resources:
    0
    It dissapears after a minute or two atleast by me.