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Capture Pole

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Used for capturing a town, city, village or any other strategic area. It takes 45 seconds to raise the flags' holder from bottom to top.
Handle the capture process as an upgrade to the building. If it gets interrupted you can pause or cancel the upgrade with triggers.

You can use the ability "Freezing Breath" to pause its upgrading process or use
  • Unit - Set (Triggering unit) upgrade progress to 50%
to change it

Based on the one from Fortnite

edit 05/06/23:
- geosets reduced
- the pole uses metal texture

update 20/06/23:

- dust particles fixed visibility; and disappears at the end of its visible sequences;
- re-mapped some textures
- reduced to 2 geosets
- reduced polygons
- removed pause sequences; stand captured renamed to stand upgrade first; stand work renamed to birth upgrade first;
- new sequence added: death upgrade first
Contents

Capture Pole (Model)

Reviews
General Frank
You might want to reduce the amount of polygons to 150 top and you should make this fir more into wc3. Also, please improve the texture wrapping on the base, pole and wooden parts.
Similar issues as with your other models. Please fix the following:
  • You don't need any more than one geoset. It only wastes space.
  • The chosen texture looks very blurry and stretched and the normals just wrong.
  • The particle emitters look very bad and unfitting.
  • Too many polygons.
  • Geoset animations are needed for the model to work properly and the death animation, as well as particle effects are faulty
 
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