An edited version of the blood mage model. I removed the cape from both the model and the portrait, tweaked the model some, and added particle emitters to the eyes of the portrait image. The circling balls will show in game, but to get rid of them you can remove the ability "sphere" in the object editor. The model has the same attatchment points as the Blood Mage, and doesn't have a weapon.
To use the model's portriat, use the path "CapelessBloodMage.mdx" for the model and "CapelessBloodMage_portrait.mdx" for the portrait file. To use it with the original blood mage's portrait, use the path "units\human\HeroBloodElf\HeroBloodElf.mdx".
Keywords:
blood elf, elf, hero, mage, capeless, unarmed, glow