I'm making an RPG map, and I'm stuck in one area. There's supposed to be a "puzzle" with a room full of rotating pipes, and when the pipes are all lined up properly, the puzzle is completed. Whenever the hero attacks a pipe, it rotates 90 degrees counterclockwise (This is done with a trigger that states: If any unit of type Pipe is attacked, make that unit face (facing of attacked unit)+ 90 degrees)
Now, I have a detection trigger that checks if all of the pipes are lined up correctly by checking the facing angle of each of them. If they are all facing the right direction, a cinematic is supposed to be initiated. But it dosn't start. What am I doing wrong?[/url]
Now, I have a detection trigger that checks if all of the pipes are lined up correctly by checking the facing angle of each of them. If they are all facing the right direction, a cinematic is supposed to be initiated. But it dosn't start. What am I doing wrong?[/url]