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Can spell parameters be changed by trigger?

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Jul 12, 2006
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Well I made a Critical Strike Spell for every hero in my map, and want to make the chance to do CritStrk corresponding to the changing attributes. For example when a hero's strength is increased by 1, his chance to do CrSt should also increase some.
How will you guys make that? Could it be? BTW I don't want to make 100 CrSt spells from 1% to 100%!
Thanks... though dunno if the topic is put into the right forum.
 
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