🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
It doesn't need to have no pathing. If you change Pathing - Placement Requires from Buildable toAir-pathable it will allow the building to be built anywhere. Changing Pathing - Pathing Map to None allows units to walk through the building.
It doesn't need to have no pathing. If you change Pathing - Placement Requires from Buildable toAir-pathable it will allow the building to be built anywhere. Changing Pathing - Pathing Map to None allows units to walk through the building.
It doesn't need to have no pathing. If you change Pathing - Placement Requires from Buildable toAir-pathable it will allow the building to be built anywhere. Changing Pathing - Pathing Map to None allows units to walk through the building.
TheAncient said he wants to build "in water, in trees, etc". Sea-pathable will only allow the building to be placed in water, but not on ground (or trees).
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