I made a very simple bare-bones campaign consisting of three maps: an opening cinematic and two quest-type maps.
It worked fine at first, and I continued to make adjustments to the maps from within the campaign editor.
Then, the second map quit loading. When the end of the opening cinematic is reached, instead of loading the next map, it returns to the selection screen.
I made all the map load buttons visible and tried to go directly to the map by clicking it's button, bypassing the cinematic. It still won't load. It returns to the campaign screen.
I exported the map and opened it as a custom game instead of from within the campaign... it works perfectly.
It seems the map quit loading from the campaign after I added some custom WAV files to it. But it works fine as a stand-alone (after I exported it from the campaign) and my custom wav's play perfectly, the triggers all function, etc. It just refuses to load as a campaign map.
This is driving me crazy. Any suggestions?
It worked fine at first, and I continued to make adjustments to the maps from within the campaign editor.
Then, the second map quit loading. When the end of the opening cinematic is reached, instead of loading the next map, it returns to the selection screen.
I made all the map load buttons visible and tried to go directly to the map by clicking it's button, bypassing the cinematic. It still won't load. It returns to the campaign screen.
I exported the map and opened it as a custom game instead of from within the campaign... it works perfectly.
It seems the map quit loading from the campaign after I added some custom WAV files to it. But it works fine as a stand-alone (after I exported it from the campaign) and my custom wav's play perfectly, the triggers all function, etc. It just refuses to load as a campaign map.
This is driving me crazy. Any suggestions?