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Burning_dragoon's Warhammer 40k models pack

Submitted by Burning_Dragoon5
This bundle is marked as approved. It works and satisfies the submission rules.
As my project seems to be down forever, I decided to share with the community all the 40k models I made for now.

It includes:

Space marines models:
Bolter, Flamethrower, Meltagun, Plasmagun, Missile-Launcher, HeavyBolter, HeavyPlasmaGun, Lascannon and Sergeant;

Imperial guard models:
Lasgun, Flamethrower, Meltagun, Plasmagun, Radio, Medic, Sergeant, Kasrkin;

Orc Models:
Pistol'Boyz, Fling'boyz

As it was supposed to be a project, most of the models have at least 2 textures (gathering model texture, weapon textures, equipment etc...). The reason is quite simple to understand: with about 3-5 textures, I can have almost all the models I need for one race (except vehicules, unfortunately). So, to save space, I gathered into several textures all the aspects, so I won't be annoyed with 1 texture per models.

It has though a drawback: if you need a single model, you'll have to import to many textures. That's why I advise you to use these models for campaigns. Guardsmen are, fortunately, 1 single texture, so you can use them more easily in MultiPlayerMaps


Also, One thing to now: as these units weren't supposed to be revivable in my mod, they may be messing up if you set the Death type to "reanimate, can decay". So, I advise you again to set this to "cannot reanimate, can decay".

All the models have 2 sets of animation, representing their ability to attack either in melee or range. The melee mode is the "alternate" stance.

Oh, and don't watch these models work well (don't trust War3ModelEditor, it has some troubles with exported-from-3dsmax models)

I think that's all, enjoy!

Keywords:
Warhammer, 40k, Space, Marine, Space marine, Guardsman, Imperial, Guard, Imperial Guard, Ork,
Reviews
Moderator
18:38, 20th Oct 2008 General Frank: This pack is filled with epic stuff.
  1. HappyTauren

    HappyTauren

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    Hmm, what is your problem?
     
  2. FlamyoftheHive

    FlamyoftheHive

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    Actually his problem comes for a lack of broadsides, I play the Tau and you start to get insane about the units, so dont diss him for wanting Broadsides, cause I'd love for Crisis Battle suit with attachments for weapons. It could be done.
     
  3. Ghost765

    Ghost765

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    errrr... well itll need alternate anims for the missile launcher and the flamer...
    seriously, tau isnt that important. i could careless if they were excluded from wh40k all together. they dont play a big role in the fluff like chaos or the inquisition do at all.
     
  4. Mechanical Man

    Mechanical Man

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    Not important for you. But warhammer needed also a techy starwars-like race.
     
  5. FlamyoftheHive

    FlamyoftheHive

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    Actually the Tau are a focal point when you delve deep into their lore. It has been predicted they will take the Imperium's place when it is burned and shows the numerous new upstart races that have formed in lack of their vigil. But still, I think the Tau would make a beautiful centerpiece for any mod, plus they have the awesomist guy besides Cypher, O'shovah. He personally is the most open to convert character along with the Farsight Enclave. It's truly impossible to understand the drive behind the Ethereals as well, because it all pretty much shows that Animal Farm by George Orwell is portrayed in this race, while the Space Marines are just the Sword of the Imperium.
     
  6. FlamyoftheHive

    FlamyoftheHive

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    Just to say something, but wheres the SM Sargeant? I dont see any Space Marine Sargaent in the Hive or in this pack, so upload it damn it.
     
  7. HappyTauren

    HappyTauren

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    You shouldn't have it with such attitude.
     
  8. FlamyoftheHive

    FlamyoftheHive

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    I'm sorry. It's just my project that uses this pack isnt going perfect and man is that SM with flamer model pissing me off. I wish I could just make it work or else someone is gonna get sliced. But I do need that Space Marine Sargeant I know you have somewhere in the middle of nowhere.
     
  9. Burning_Dragoon5

    Burning_Dragoon5

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    I do, but he isn't finished at all, that's why he's not in the pack. And I don't know if I will finish it.
     
  10. Hawkwing

    Hawkwing

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    Please remove the rejected resources or this pack will be rejected.
     
  11. HappyTauren

    HappyTauren

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    Why are they rejected?
     
  12. FlamyoftheHive

    FlamyoftheHive

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    Yeah, that doesnt make any sense at all if they are rejected, how did they get rejected when the quality is so high?
     
  13. Hawkwing

    Hawkwing

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    Quality is hardly of importance. There are rules.
     
  14. Mechanical Man

    Mechanical Man

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    Lame rules.
     
  15. HappyTauren

    HappyTauren

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    Okay, so what rules are broken?
     
  16. Tau Empire

    Tau Empire

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    Honestly I'm not sure if there are rules that are broken in this. Cause all models are different, unless your talking about the same model but different weapon?

    He's probably gonna say you can use a attachement to this flamer or missile launcher or heavy bolter etc... or something.
     
  17. FlamyoftheHive

    FlamyoftheHive

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    Animating attachments like that? That would take forever, not to mention the models are all with their own tools and toys to make each one of them unique.

    I can understand the SM with Flamer because I can't get a projectile to work with that thing. Thus I have decided to screw it and get back to work.
     
  18. Ghost765

    Ghost765

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    back to the tau thing. I seriously, so very seriously, doubt that the Tau, the motha f*cking tau could ever take the place of the Emperor, or the Imperium. that would like completely screw the entire story up. No IG? no banblade? heeeeeeelll no! No space marines? heeeeelllll no!
    no, no, its the tyranids that are gonna fucking take over. the fucking tyranids.

    ok back from my mini-rant. I dont get it, what rules were broken?
    The kasrkin seemed fine to me.
     
  19. Tau Empire

    Tau Empire

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    Ghost stop talking off-topic about this.
     
  20. Vercas

    Vercas

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    you mean Empire, don't you? :xxd:
    However...
    The models work good in game but a little bit messy in WE
    they need some more animations...