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Builders won't.. build.

Discussion in 'World Editor Help Zone' started by What you don't know, Jan 31, 2008.

  1. What you don't know

    What you don't know

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    I'm working on a "test TD" just to see if I can make something that will half entertain myself, and there is so far only one issue that I can't figure out how to fix. It's probably really easy to fix, too, I'm just too stupid to figure it out.

    When I send a builder to build a tower, the building appears for probably 0.01 seconds and then explodes as if it were destroyed. I tried building with normal workers like peasants and peons and they build fine, and the "TD builders" can build non-custom towers such as Lumber Mills, so it's probably a problem with my custom towers.

    Please help.. >.<
     
  2. Eleandor

    Eleandor

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    Make sure the tower Hit points is above 9. Also make sure that your peasant has the "Repair(human)" ability.
     
  3. Super-Sheep

    Super-Sheep

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    Do you have any triggers yet?
    I think, that the problem can be found there.

    Haven't never seen anything like this.
    But builders can still build, but the structures that are being built, just get destroyed?
     
  4. Mechanical Man

    Mechanical Man

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    9 is a minimum hitpoints for a buildable building? :eek:
     
  5. overload119

    overload119

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    Look into any triggers that effect your custom structures.

    Try using normal Wc3 Peasants, and give them the ability to build your structure, just to see if that could be the problem.

    Make sure the HP regen on the buildings is 0, hopefully you didn't put it to -1 or something for some reason.
     
  6. TheDivineBoss

    TheDivineBoss

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    Like Eleandor said, give them Repair(human).
     
  7. What you don't know

    What you don't know

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    Thank you Eleandor! They had Repair (human), it was just that their health was 1. I never knew there was a minimum.. Again, thanks. ^_^