build on ubuildable texture?

mik

mik

Level 4
Joined
Dec 13, 2007
Messages
59
hello,

i have seen some maps, where textures on which normally cant be built are used as buildable textures.

how can i do this?

im new to the world editor, and wanted to create a small TD, using some stone tiles which are set to unbuildable.
 
Level 4
Joined
May 24, 2007
Messages
73
Simply go into object editor, click on the building you want. Scroll down until you see something under Pathing called "Placement requires" then uncheck everything.
 

mik

mik

Level 4
Joined
Dec 13, 2007
Messages
59
thanks alot, but its not exactly what i wanted to have. i got some unbuildable area with another texture which should stay unbuildable. hmm..

is there any other way to do that?
 

mik

mik

Level 4
Joined
Dec 13, 2007
Messages
59
?

ok, i didnt uncheck everything, but i changed it from buildable to pathable...
however, it was the clue i needed, even though i wish to have another solution... but at least it works...
 

Rui

Rui

Level 40
Joined
Jan 7, 2005
Messages
7,510
There's no way to prevent building in certain textures. You can, however, make buildings able to be placed on unbuildable tiles and shallow water by checking "Ground-Pathable" on Pathing Requires.
 
Level 9
Joined
Apr 14, 2007
Messages
437
i suggest doing what Rui and Eleandor said, then make regions over the area you dont want them to build, and make it destroy the building when it goes there, and return the point-value of the building to the owners gold/lumber.
 
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