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BroKeN's PacManiac v1.00

Submitted by BroKeN
This bundle is marked as approved. It works and satisfies the submission rules.
BroKeN's PacManiac v.105 Protected
Hello people. I am glad to present you my new map BroKeN's PacManiac v 1.03 . This is a unique mini game based on the original video game. Many levels, bonuses and monsters are waiting for you. Hope you will enjoy it.
Check up for updates.
The 1 version right now has only 4 levels. But the upcoming 2 one will have +4 levels. I am working on it now.
Changelog:
-Fixed Control System
-New Loading Screen
-Coins changed on Yellow Collour on mini-map
-Difficulty reduced
-If Pacman killed, all the monsters are moved to their cage, untill Pacman respawns
-Black Mask Disabled from the beggining
-Teleport System a bit improved, now it is enough to come to the edge, not on the smokes directly
-Sky Set
-Coin Countig system improved
Credits:
Special thanks to Sansui
If any bugs found mail me boir1991@mail.ru


Keywords:
Pacman, PacManiac, Mini game, BroKeN
Contents

BroKeN's PacManiac v1.06 (Map)

Reviews
Moderator
15:46, 11th May 2008 Firelord213: [+]The map is yours , Not stolen or edited so no need for any permissions or no need to give any credits to an other mapmaker. [+]The map is protected and you have added information about it. [+]The map is in...
  1. 15:46, 11th May 2008
    Firelord213:
    [+]The map is yours , Not stolen or edited so no need for any permissions or no need to give any credits to an other mapmaker.
    [+]The map is protected and you have added information about it.
    [+]The map is in English.
    [+]No signs of any crashes or bugs.
    --------------------------------------
    [!]If I would be you I would of followed Dark Hunter1357's suggestions.
    [+]An awesome game , I think it was quite fun too play.
    [!]You should add difficulties , So if I choose easy I'll get more lives and so on.

    *Approved*
     
  2. Dark Hunter1357

    Dark Hunter1357

    Joined:
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    Same issues:
    -1 level is too hard for 1 level.
    -Make the move trigger like this:
    When player1 presses the key, set a variable to be equal to 1 and make a trigger that checks every 2 seconds if that variable is equal to 1 and if it is, then other the pacman to move. And when the player releases the key, set that variable to 0.
    I mean, make it when a player presses the key, don't stop moving the pacman, till he releases the key, because its annoying when you have to constantly press that key.

    Other than that, the idea is great.

    And you should mention that the map is protected.
     
  3. Hawk07

    Hawk07

    Joined:
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    Good, but improveable!
     
  4. BroKeN

    BroKeN

    Joined:
    Apr 13, 2008
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    Dark Hunter.. I think I have done everything you asked.. Check it now and tell your opinion
     
  5. Dark Hunter1357

    Dark Hunter1357

    Joined:
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    Much better ! Now it was fun to play.
    +rep for the effort in fixing everything !
    You should add a difficulty choose, how much lives to begin whit.
    Tutorial - 50 lives (lol)
    Easy - 10 lives
    Normal - 5 lives
    Hard - 3 lives
    Hardcore - 2 lives
    Nightmare - 1 live !!
     
  6. BroKeN

    BroKeN

    Joined:
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    Maybe... I am not sure about dificulty choice really.
    Btw waiting for + rep XD
     
  7. Dark Hunter1357

    Dark Hunter1357

    Joined:
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    6
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    2
    Tutorials:
    1
    Resources:
    29
  8. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
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    A neat start.
    The enemy doesn't actually come that close before they can kill you.
    Doodad should be replaced not others put over existing ones.
    Vampires are too fast because they fly over things. They should have slow or at least considerably slower speed than the player.