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Bounty for human players!

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Level 18
Joined
Mar 7, 2005
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824
make a trigger:

event: map initialization
condition: none
action: Player - Turn Bounty on for "playername"


just type your human players in,for example u made a map with 4on4 and 1 computer on each side, so can make: turn bouny on for player 1-3 (4 is the computer) and "player 5-7 (8 is again a computer)

so you will get now only bounty for killing a human player unit

thats all, gl ;)
 
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