- Joined
- Sep 24, 2006
- Messages
- 4,981
Bomb system 1.0
A bomb system based on 'Call of duty united offensive' the game mode 'Base assualt' gave me the idea of making a bomb Planting/Defusing system.
Its not so difficult and can be implanted easy but is pretty confusing to implant if you want to change everything.
It works like this:
You step into the circle and the trigger damages the bomb and when the bomb dies a new bomb will replace it ready to be defused. if not defused it will explode in 1 minute which will be enough time for the opposite team to defuse it before it destroys there bunker.
Use:
You could use this for creating somekind of marine-based game. Or just make a Call of duty UO: Base assualt mode for battle net with this.
Also you DONT have to use a Marine(Plant) and Marine(Defuse), it was ment to be that Player1(red) could plant the bomb and Player2(blue) could defuse it but i cant control both players at once so you should just delete the conditions of those
Implant:
How to implant? .. there is a readme file in the custom script of the map. Plz read that.
Further:
In further versions i maybe make it a lot easier to implant and also not as messy with GUI as it is now. but plz say your opinion to me.
[highlight]PS[/code] - Was in first time just made for fun
A bomb system based on 'Call of duty united offensive' the game mode 'Base assualt' gave me the idea of making a bomb Planting/Defusing system.
Its not so difficult and can be implanted easy but is pretty confusing to implant if you want to change everything.
It works like this:
You step into the circle and the trigger damages the bomb and when the bomb dies a new bomb will replace it ready to be defused. if not defused it will explode in 1 minute which will be enough time for the opposite team to defuse it before it destroys there bunker.
Use:
You could use this for creating somekind of marine-based game. Or just make a Call of duty UO: Base assualt mode for battle net with this.
Also you DONT have to use a Marine(Plant) and Marine(Defuse), it was ment to be that Player1(red) could plant the bomb and Player2(blue) could defuse it but i cant control both players at once so you should just delete the conditions of those
Implant:
How to implant? .. there is a readme file in the custom script of the map. Plz read that.
Further:
In further versions i maybe make it a lot easier to implant and also not as messy with GUI as it is now. but plz say your opinion to me.
[highlight]PS[/code] - Was in first time just made for fun