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[Trigger] Blocked Passage Ways

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Level 3
Joined
Jan 30, 2008
Messages
32
I got 3 Regions which when a unit steps on they are supposed to die but they don't

Region 000 is in smallest passage
Region 001 is biggest
Region 002 is Half the biggest

If someone can post a trigger for 6 players so they die when they reach one of them or a tutorial to do it
 
Level 15
Joined
Jan 16, 2008
Messages
1,244
Try this out.
Actions:
Unit within range - unit comes within (n) range of unit (troll conservatory)
Conditions:
Owner of (triggering unit) equal to (player_of_choice)
Actions:
Kill (triggering unit)

The tricky thing is that 'unit comes within range' action only takes generated objects so you must actually place that building in world editor.
 
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