Yeah, but that would kill more of the environment which is eye candy. Besides, you need to see spells and ranged projectiles coming toward you as well as the ranged monsters casting them. Don't worry. It's not even the beta version. Just hope they keep the DIII spell switch system. I'd hate to start over with the same class only to try the other spells out. I guess it's the idea of choosing where to start from, not having to play zone by zone in a linear fashion. Thought about it too but Mephisto's horns were not bent like Diablo's. Lilith didn't have such a good relationship with Mephisto soon after meeting Inarius. Would the main villain reside in the Zakarum dungeons like Mephisto then? Assuming the skull is still there as we don't know what happened to the place after DII('s Act III). Maybe Diablo's skull is important because it harnessed the black soul stone's energies of all those evils? I don't know if it's necessarily bad writing but it's forced. On second thought, that destruction of the helm was... really... awkward. I mean, Sylvanas can destroy anything. What's with the chain creating arrows? For me, Warcraft has become too fantasy to the point of below 16years old cartoons.