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Blight doesn't obey

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Level 9
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Apr 6, 2008
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436
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Level 4
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Jun 1, 2007
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Blight can sometimes mess around and overlap small areas instead of the actual terrain ingame. For example, if I have a huge blighted circle, then i make a small dot of grass in the middle, it will appear as blight ingame. However triggers and stuff will still count in as grass or whatever terrain was previously there.

EDIT: Same happens with small patches of blight in large areas of unblighted terrain.
 
Level 8
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Nov 29, 2007
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If you just want the texture of blight then you could extract the blight texture then import it again over a different tile. You can probably just use the tileset editor in UMSWE, but I can't test that until a fix for 1.22 comes out.
 
Level 9
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Anyway I'm attaching them to THIS post.
I can't reimport it over another tile because I need all the terrain types I have put in my map, and I can't add more!..
If I create blight with triggers, will it be where I want?

Hey I didn't know images would look like this once uploaded like this! What a nice way to show them!
 

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  • IN THE EDITOR.jpg
    IN THE EDITOR.jpg
    196.8 KB · Views: 179
  • INGAME.jpg
    INGAME.jpg
    187.9 KB · Views: 102
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