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Between Two Shadows V2.3

Between Two Shadows v2.3

By Helsing

This is a mini-campaign/Co-op that can be played with either one or two players. You're a traveling adventurer of a renown family searching for a family relic, when trouble breaks out in a couple of small mountain villages. If two players, then the hero's older brother joins the adventure. Work closely with your allies, computer and possibly human, to defeat the enemy. It's impossible to win with the sheer force of your hero. Don't expect to "clear" as this map is more of a siege map. The game is back and forth, but you win slowly by gaining ground and cornering the enemy. I feel you will enjoy the game more if you understand this from the beginning.

Version 2.2 below is for the original, Frozen Throne game!



Features

Small, fun campaign
Blizzard-style
Two player compatible
Unpredictable enemies
Bound to instill fear



Screenshots

241969-albums7799-picture92112.jpg

241969-albums7799-picture92111.jpg



Credits

Eternal Epix, Tranqui,67chrome, -Grendel, GUNNER, PeeKay, and b17rider



Changelog



2.3 - Works in Reforged! -
Fixed text related bugs
Made heroes a bit stronger
Added real hardmode option
Some item rebalances
Fixed bugs caused by Reforged
Increased number of zombies, mostly in hard mode and 2 player co-op
Made undead slightly more aggressive
Made human AI defend slightly better


2.2
Increased the health of some undead
Fixed a huge bug with the leeching aura being applied to more units than it should.
Lowered the cost of black market items.
Increased bash damage.


2.1
Reduced the frequency of waves to make it easier to explore
Increased difficulty
Number of undead reduced, but an additional boss was added
Gold cost of some items reduced

2.0
New Item shop with some rather risky items
Trolls overhauled
Fixed Bash bug causing allies to distrust the player!
Slightly increased the number of zombies
Increased gold cost of items
Other minor fixes

1.9
Dark Green can now be played without Orange as a single player hardmode.
Rebalanced mana regeneration to make Dark Green playable(might be too good for a hardmode now actually)
Tooltip updates.
Minor balance changes regarding items.

1.8
Fixed bugs preventing player 2 to play or causing them to disconnect.
Fixed rare bug causing the hero to not change color correctly when working with a certain item and facing a certain enemy.
Fixed quest related bugs.
Added new item.
Balanced old items, including the secret items that can be found with some detective work.
Reduced difficulty.
Buffed some sidebosses.
Added more items around the map.


1.7
Fixed a bug that caused the game to not end on victory occasionally
Clarified a few things and improved hints slightly
Minor balance changes

1.6
Terrain changes(made sidequest easier to access)
Side Quest now instead creates a new faction
New balance changes to accommodate new features


1.5
Limit to number of bosses(picked randomly from a pool of bosses)
Nerfed knight of pestilence
Buggy quest fix
Terrain adjustments
Game length now 20-40 min on average



1.4
New Bosses
New Items
New alternative win condition(not guaranteed!) with its own side story/quest
Bug fixes and balance changes


1.3
Item Overhaul
Balance changes(green now stronger than before, purple weaker, etc)
Graveyards provide more area control
Guards will now move more aggresively(still putting defense over offense though)
Bash now more relevant(Ex. Cannibalize heals more aggressively)

1.2:
Improved Ai
Minor balance changes

1.1:
Improved gameplay and added different paths of attack for npcs
Fixed trigger bugs that prevented allies from retreating
Improved Quests
Other small bug fixes

Keywords:
Single-Scenario Campaign, Co-op, 2 player campaign, RPG, Survival.
Contents

Between Two Shadows V2.2 (Map)

Between Two Shadows V2.3 (Map)

Reviews
9 Dec 2014 StoPCampinGn00b: Map is fully functioning, follows the map submission rules and is recommended for players who enjoy simple single unit control maps. No rating given. Leave it to the user ratings.
Level 4
Joined
Apr 24, 2017
Messages
103
THIS MAP NO WORK!!!!!!!!!!!!!!!!!!!!
the disconecting problem still stands and stil stading i try like 10 times and still desconecting why this appear in update maps... I want to play with a friend ;_;
 
Level 2
Joined
Aug 1, 2016
Messages
22
I can't play with another player, they automatically disconnect when the game finishes loading. I tried letting him become the host, I cannot join on his hosted game. The suggested players, map size, and tileset show '?'. Any idea why?
 
Level 3
Joined
Nov 20, 2014
Messages
29
This should be working now with reforged (SD). I tested it with multiple players. If someone needs the pre-reforged version post here.

THIS MAP NO WORK!!!!!!!!!!!!!!!!!!!!
the disconecting problem still stands and stil stading i try like 10 times and still desconecting why this appear in update maps... I want to play with a friend ;_;
I can't play with another player, they automatically disconnect when the game finishes loading. I tried letting him become the host, I cannot join on his hosted game. The suggested players, map size, and tileset show '?'. Any idea why?
didn't see your messages before sorry :(
 
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