Hey guys, u know the circling trigger? Like lvl 4 in shroom world? Well on some tutorials it sais u need all that Jass and some weird file and stuff but i have a solution WAY easier that involves only 3 simple triggers. ITS AWSOME here it is...
Step 1: Make 4 variables: 1 named ZERO type "real" and make its value 1. Next you do same thing but call it NINETY. next same thing but call it ONEEIGHTY. then for final same thing but call it TWOSEVENTY.
Step 2: Make one trigger and do this...
Event- Map Initialization
Conditions- None
Actions- Set NINETY= 90
Set ONEEIGHTY= 180
Set TWOSEVENTY= 270
Step 3: Make another rtigger in same folder and do this...
Event- Time- Every 0.03 seconds of game time
Conditions- None
Actions- Set ZERO= ZERO+3
Set NINETY= NINETY+3
Set ONEEIGHTY= ONEEIGHTY+3
Set TWOSEVENTY= TWOSEVENTY+3
And for the final trigger, it needs 4 units that will turn around a certain unit. Make another trigger in same folder!
Step 4 FINAL: Do this...
Event- Map Initialization
Conditions- None
Actions- Unit- Order Unit1 to move to position of centerunit offset by 200 towards ZERO degrees.
Unit- Order Unit2 to move to position of centerunit offset by 200 towards NINETY degrees.
Unit- Order Unit3 to move to position of centerunit offset by 200 towards ONEEIGHTY degrees.
Unit- Order Unit4 to move to position of centerunit offset by 200 towards TWOSEVENTY degrees.
And you'er done!!!!!!!! You have just made 4 units go around a center unit in the counterclockwise position. Here is what their positions should be.
*
* @ *
*
CONTACT ME IF IT DOENST WORK AND I WILL FIX!!!!
-Pr0-MazeR
Step 1: Make 4 variables: 1 named ZERO type "real" and make its value 1. Next you do same thing but call it NINETY. next same thing but call it ONEEIGHTY. then for final same thing but call it TWOSEVENTY.
Step 2: Make one trigger and do this...
Event- Map Initialization
Conditions- None
Actions- Set NINETY= 90
Set ONEEIGHTY= 180
Set TWOSEVENTY= 270
Step 3: Make another rtigger in same folder and do this...
Event- Time- Every 0.03 seconds of game time
Conditions- None
Actions- Set ZERO= ZERO+3
Set NINETY= NINETY+3
Set ONEEIGHTY= ONEEIGHTY+3
Set TWOSEVENTY= TWOSEVENTY+3
And for the final trigger, it needs 4 units that will turn around a certain unit. Make another trigger in same folder!
Step 4 FINAL: Do this...
Event- Map Initialization
Conditions- None
Actions- Unit- Order Unit1 to move to position of centerunit offset by 200 towards ZERO degrees.
Unit- Order Unit2 to move to position of centerunit offset by 200 towards NINETY degrees.
Unit- Order Unit3 to move to position of centerunit offset by 200 towards ONEEIGHTY degrees.
Unit- Order Unit4 to move to position of centerunit offset by 200 towards TWOSEVENTY degrees.
And you'er done!!!!!!!! You have just made 4 units go around a center unit in the counterclockwise position. Here is what their positions should be.
*
* @ *
*
CONTACT ME IF IT DOENST WORK AND I WILL FIX!!!!
-Pr0-MazeR